288 cards

"Baklan" Bochkin

Resource: Connection

Install: 2 • Influence: 3

The first time each run you encounter a piece of ice, place 1 power counter on this resource.

trash: Derez the ice you are encountering if its strength is equal to or less than the number of hosted power counters. Take 1 tag.

"Psh, let them gossip. The cat knows whose meat it has eaten." -"Baklan" Bochkin

Janet Bruesselbach

Downfall 17 • Criminal

419: Amoral Scammer

Identity: Natural

Link: 1 • Deck: 45 • Influence: 15

The first time the Corp installs a card each turn, you may expose that card unless the Corp pays 1credit.

"Is there anything better than free money?"

Antonio De Luca

The Devil and the Dragon 63 • Criminal

Aaron Marrón

Resource: Connection

Install: 2 • Influence: 2

Whenever an agenda is scored or stolen, place 2 power counters on Aaron Marrón.

Hosted power counter: Remove 1 tag and draw 1 card.

"You want to do business in Los Pistoleros turf, then you gotta deal with me."

Aurore Folny

Quorum 106 • Criminal

Abagnale

Program: Icebreaker - Decoder

Install: 4 • Memory: 1 • Strength: 2 • Influence: 2

1credit: Break code gate subroutine.

2credit: +2 strength.

trash: Bypass a piece of code gate ice currently being encountered, even if it has strength greater than Abagnale.

"Technology breeds crime."

BalanceSheet

System Core 2019 33 • Criminal

Account Siphon

Event: Run - Sabotage

Cost: 0 • Influence: 4

Make a run on HQ. If successful, instead of accessing cards you may force the Corp to lose up to 5credit, then you gain 2credit for each credit lost and take 2 tags.

Outland Entertainment LLC

Core Set 18 • Criminal

Activist Support

Resource

Install: 1 • Influence: 2

When the Corp turn begins, take 1 tag if you have no tags.

When your turn begins, give the Corp 1 bad publicity if he or she has no bad publicity.

"They call me a terrorist to scare people. If they want to find terrorists, maybe they should start by looking in the mirror." -Reina Roja

Adam Schumpert

True Colors 62 • Anarch

Adjusted Chronotype

Resource: Genetics

Install: 3 • Influence: 2

The first time you lose click each turn, gain click.

Turns a night owl into an early bird!

Crystal Ben

The Valley 3 • Anarch

Aghora

Program: Icebreaker - AI - Deva

Install: 5 • Memory: 1 • Strength: 2 • Influence: 2

1credit: Break ice subroutine on a piece of ice that has a rez cost of 5 or greater.

1credit: +1 strength.

2credit: Swap Aghora with a deva program from your grip.

The Destroyer.

Liiga Smilshkalne

Fear the Masses 97 • Anarch

Alias

Program: Icebreaker - Killer

Install: 3 • Memory: 1 • Strength: 1 • Influence: 2

1credit: Break sentry subroutine.

2credit: +3 strength.

Alias cannot be used on ice protecting a remote server.

Appearances are easy to change in cyberspace, but a high-quality render is not easy to mimic.

Ed Mattinian

Honor and Profit 41 • Criminal

Alice Merchant: Clan Agitator

Identity: Cyborg

Link: 0 • Deck: 50 • Influence: 15

The first time you make a successful run on Archives each turn, the Corp must trash 1 card from HQ.

Jarogniew's agent provocateur.

Matt Zeilinger

Blood and Water 61 • Anarch

Always Have a Backup Plan

Event: Run

Cost: 2 • Influence: 3

Run any server. When that run ends, if it was unsuccessful, you may run that server again, ignoring any additional costs to run. During the second run, when you encounter the last ice you encountered in the first run, bypass it.

"Everyone told me she was reliable in a pinch."
-Az McCaffrey

Olie Boldador

Downfall 11 • Criminal

Amina

Program: Icebreaker - Decoder

Install: 7 • Memory: 1 • Strength: 3 • Influence: 4

2credit: Break up to 3 code gate subroutines.

2credit: +3 strength.

The first time each turn an encounter ends in which you used Amina to break all subroutines on a piece of ice, the Corp loses 1credit.

Her gallop, thunder; her blade, lightning.

Ethan Patrick Harris

Kampala Ascendent 104 • Criminal

Amped Up

Event

Cost: 1 • Influence: 3

Gain clickclickclick and suffer 1 brain damage (cannot be prevented).

"The human brain only uses like a quarter of its capacity anyway, right?" -MaxX

Wylie Beckert

Order and Chaos 31 • Anarch

Andromeda: Dispossessed Ristie

Identity: Natural

Link: 1 • Deck: 45 • Influence: 15

You draw a starting hand of 9 cards.

"I run with the best."

Matt Zeilinger

Humanity's Shadow 83 • Criminal

Archives Interface

Hardware

Install: 3 • Influence: 2

Whenever you access cards in Archives, you may remove 1 card in Archives from the game, instead of accessing it.

A black box that makes data disappear forever.

Maciej Rebisz

Order and Chaos 44 • Anarch

Armand "Geist" Walker: Tech Lord

Identity: G-mod

Link: 1 • Deck: 45 • Influence: 15

Whenever you use a trash ability, draw 1 card.

"Everything has a price."

Matt Zeilinger

The Underway 63 • Criminal

Au Revoir

Program

Install: 1 • Memory: 1 • Influence: 2

Gain 1credit whenever you jack out.

The datastream slipped away, and it felt like being born for a second time, if only you could remember the first. A rush of air fills the lungs to bursting, and you gasp it out, coughing and choking as the dim lights of the room shine with the brilliance of a thousand suns.

Crystal Ben

The Source 119 • Criminal

Autoscripter

Hardware

Install: 3 • Influence: 3

The first time you install a program from your grip during your turn, gain click.

Trash Autoscripter if you make an unsuccessful run.

It practically runs itself, unless you're in a pinch.

Lucas Durham

Up and Over 76 • Criminal

Az McCaffrey: Mechanical Prodigy

Identity: Cyborg

Link: 1 • Deck: 45 • Influence: 15

The first job resource, connection resource, or piece of hardware you install each turn costs 1credit less to install.

"You're not listening."

Luminita Pham

Downfall 10 • Criminal

Bank Job

Resource: Job

Install: 1 • Influence: 2

Place 8credit from the bank on Bank Job when it is installed. When there are no credits left on Bank Job, trash it.

Whenever you make a successful run on a remote server, instead of accessing cards you may take any number of credits from Bank Job.

Kate Laird

System Core 2019 38 • Criminal

Bankroll

Program

Install: 1 • Memory: 1 • Influence: 2

Whenever you make a successful run, you may place 1credit from the bank on Bankroll.

trash: Take all credits from Bankroll.

"With the rise of crypto, banking has become much more complicated. Financial crime has not only kept pace, but exploded exponentially."
-After the Flash: A History of the War-That-Wasn't

Andreas Zafiratos

Reign and Reverie 11 • Criminal

Berserker

Program: Icebreaker - Fracter

Install: 4 • Memory: 1 • Strength: 2 • Influence: 3

Whenever you encounter a barrier, Berserker has +1 strength for each subroutine on that barrier.

2credit: Break up to 2 barrier subroutines.

Andreas Zafiratos

Earth's Scion 41 • Anarch

Bhagat

Resource: Connection

Install: 3 • Influence: 4

The first time you make a successful run on HQ each turn, force the Corp to trash the top card of R&D.

"They don't want to listen, so we'll just have to crank up the volume."

Kate Laird

Fear the Masses 98 • Anarch

Bishop

Program: Caïssa

Install: 0 • Memory: 1 • Influence: 2

click: Host Bishop on a piece of ice not hosting a Caïssa. If already hosted, Bishop can be hosted only on ice protecting a central server if Bishop is on ice protecting a remote server, or on ice protecting a remote server if Bishop is on ice protecting a central server.

Host ice has -2 strength.

Adam S. Doyle

Second Thoughts 21 • Anarch

Black Orchestra

Program: Icebreaker - Decoder

Install: 3 • Memory: 1 • Strength: 2 • Influence: 2

Whenever you encounter a code gate, you may install Black Orchestra from your heap (paying its install cost).

3credit: +2 strength. Break up to 2 code gate subroutines, if able.

"In extremity, your conscience may make you terrible." -Omar Keung, the Flashpoint

Adam S. Doyle

Escalation 42 • Anarch

BlacKat

Program: Icebreaker - Fracter

Install: 4 • Memory: 1 • Strength: 3 • Influence: 3

1credit: Break 1 barrier subroutine (or up to 3 subroutines if you spent a credit from a stealth card).

2credit: +1 strength (or +2 strength if you spent at least 1 credit from a stealth card).

Bad luck for any sysop blind enough to cross its path.

Seage

First Contact 53 • Anarch

Blackguard

Hardware: Console

Install: 11 • Influence: 2

+2memory unit

Whenever you expose a card, the Corp must rez it by paying its rez cost, if able.

Limit 1 console per player.

The power of the focused mind is a power beyond comprehension.

Smirtouille

Fear and Loathing 85 • Criminal

Blueberry!™ Diesel

Event

Cost: 0 • Influence: 2

Look at the top 2 cards of your stack. You may add 1 of those cards to the bottom of your stack. Draw 2 cards.

Blue flames burn the hottest!

Patrick Burk

Downfall 12 • Criminal

Breach

Program: Icebreaker - Fracter

Install: 2 • Memory: 1 • Strength: 2 • Influence: 2

2credit: Break up to 3 barrier subroutines.

2credit: +4 strength.

Breach cannot be used on ice protecting a remote server.

Ed Mattinian

Honor and Profit 42 • Criminal

Bribery

Event: Run

Cost: X • Influence: 2

Make a run. During this run, the Corp must pay Xcredit as an additional cost to rez the first unrezzed piece of ice approached.

"Sometimes it's helpful to remember that you're not the only one who loves money." -Gabriel Santiago

Bruno Balixa

The Source 118 • Criminal

Brute-Force-Hack

Event: Double

Cost: X • Influence: 3

As an additional cost to play this event, spend click.

Derez a piece of ice that has a rez cost of X or lower.

"Bypassing a system's defenses by cutting physical wires is what I like to call old school." - Steve Cambridge

Jason Juta

Terminal Directive 2 • Criminal

Bug Out Bag

Resource

Install: X • Influence: 2

Place X power counters on Bug Out Bag when you install it. If you have no cards in your grip at the end of your turn, draw 1 card for each power counter on Bug Out Bag, then trash it.

Errata from CR 1.2

Everything you need in case of an emergency.

Del Borovic

Blood and Water 64 • Criminal

Bukhgalter

Program: Icebreaker - Killer

Install: 3 • Memory: 1 • Strength: 1 • Influence: 4

1credit: Break sentry subroutine.

1credit: +1 strength.

The first time each turn that you break all subroutines on a piece of ice you are encountering using only this program, gain 2credit.

"Do the job. Get paid. Leave feelings at the door." -"Baklan" Bochkin

Iain Fairclough

Downfall 16 • Criminal

By Any Means

Event: Priority - Sabotage

Cost: 2 • Influence: 5

Play only as your first click.

For the remainder of the turn, whenever you access a card not in Archives, trash it and suffer 1 meat damage.

Errata from CR 1.2

Le Vuong

Sovereign Sight 1 • Anarch

CBI Raid

Event: Run - Sabotage

Cost: 3 • Influence: 2

Make a run on HQ. If successful, instead of accessing cards, the Corp adds all cards in HQ to the top of R&D in the order of his or her choice.

Designed by 2013 World Champion Jens Erickson

Mike Nesbitt

Business First 22 • Criminal

Cerberus "Cuj.0" H3

Program: Icebreaker - Killer

Install: 3 • Memory: 1 • Influence: 3

Place 4 power counters on Cerberus "Cuj.0" H3 when it is installed.

Hosted power counter: Break up to 2 sentry subroutines.

1credit: +1 strength.

"He only likes to eat live meat." -MaxX

Liiga Smilshkalne

All That Remains 94 • Anarch

Cerberus "Rex" H2

Program: Icebreaker - Decoder

Install: 3 • Memory: 1 • Strength: 1 • Influence: 3

Place 4 power counters on Cerberus "Rex" H2 when it is installed.

Hosted power counter: Break up to 2 code gate subroutines.

1credit: +1 strength.

"Useful for fetching all sorts of things…but you better have a treat ready if he likes it." -Iain Stirling

Liiga Smilshkalne

All That Remains 96 • Criminal

Charlatan

Resource: Virtual

Install: 5 • Influence: 4

click, click: Make a run. The first time you approach a rezzed piece of ice during this run, you may pay credits equal to the strength of that ice. If you do, bypass that ice the next time you encounter it this run.

Errata from CR 1.0

Know your mark, their weaknesses and strengths--both will show how to best bypass their defenses.

Liiga Smilshkalne

Terminal Directive 10 • Criminal

Chisel

Program: Virus

Install: 2 • Memory: 1 • Influence: 4

Install only on a piece of ice.

Host ice has -1 strength for each hosted virus counter.

When you encounter host ice, if its strength is 0 or less, trash it. Otherwise, place 1 virus counter on this program.

*tap* *tap* *tap*

Krembler

Downfall 3 • Anarch

Clan Vengeance

Resource: Clan

Install: 3 • Influence: 4

Whenever you suffer any amount of damage, place 1 power counter on Clan Vengeance.

trash: Trash 1 card from HQ at random for each power counter on Clan Vengeance.

"An eye for an eye? If you're lucky, that's all you'll lose."

Kate Laird

Station One 22 • Anarch

Climactic Showdown

Resource

Install: 2 • Influence: 5

When your turn begins, remove this resource from the game. Choose a server protected by ice. The Corp may trash a piece of ice protecting that server. If they do not, the first time this turn you access cards from either R&D or HQ, access 2 additional cards from that server.

Diana Simonova (Antheia Vaulor)

Downfall 6 • Anarch

Clot

Program: Virus

Install: 2 • Memory: 1 • Influence: 2

The Corp cannot score an agenda on the same turn he or she installed it.

Trash Clot if the Corp purges virus counters.

Adam S. Doyle

The Valley 1 • Anarch

Corporate "Grant"

Event: Current

Cost: 1 • Influence: 3

This card is not trashed until another current is played or an agenda is scored.

The first time you install a card each turn, the Corp loses 1credit.

You'd think someone would have noticed a program entitled "Career Opportunities in Hacking" earlier.

PxelSlayer

Council of the Crest 44 • Criminal

Corroder

Program: Icebreaker - Fracter

Install: 2 • Memory: 1 • Strength: 2 • Influence: 2

1credit: Break barrier subroutine.

1credit: +1 strength.

"If at first you don't succeed, boost its strength and try again." -g00ru

Mike Nesbitt

System Core 2019 10 • Anarch

Cortez Chip

Hardware: Chip

Install: 0 • Influence: 2

trash: Choose a piece of ice. The Corp must pay 2credit as an additional cost to rez that ice until the end of the turn.

Named after Hernando Cortez, a former Weyland technician convicted of smuggling company tech. He still collected his pension while in prison, the last beneficiary of a loophole in Weyland's standard employment contract.

Mauricio Herrera

What Lies Ahead 5 • Criminal

Counter Surveillance

Resource: Clan

Install: 1 • Influence: 3

click, trash: Make a run. If successful, instead of accessing, pay Xcredit to access up to X cards from this server, if able. X is the number of tags you have.

"Who watches the watchers? We do."

Nasrul Hakim

Station One 23 • Anarch

Cradle

Program: Icebreaker - Decoder

Install: 4 • Memory: 1 • Strength: 5 • Influence: 3

Cradle has -1 strength for each card in your grip.

2credit: Break any number of code gate subroutines.

... clack... clack... clack...

Adam S. Doyle

Reign and Reverie 6 • Anarch

Crash Space

Resource: Location

Install: 2 • Influence: 2

2recurring credit

Use these credits to pay for removing tags.

trash: Prevent up to 3 meat damage.

"My roomie, he had a cousin with a college girlfriend whose brother's best friend was an addict, and the addict's mother used to live here. So yeah, there's a connection." -Lez "Rockfist" S.

Samuel Leung

Revised Core Set 34 • Criminal

Credit Kiting

Event

Cost: 0 • Influence: 3

Play only if you made a successful run on a central server this turn.

Install a card from your grip, lowering its install cost by 8credit, and take 1 tag.

The gap of 0.19 seconds was all he needed.

Caravan Studio

Down the White Nile 23 • Criminal

Crowbar

Program: Icebreaker - Decoder - Cloud

Install: 1 • Memory: 1 • Influence: 2

If you have at least 2link, the memory cost of Crowbar is 0, even if it is not installed.

Crowbar has +1 strength for each installed icebreaker.

trash: Break up to 3 code gate subroutines.

Ed Mattinian

Chrome City 46 • Criminal

Crowdfunding

Resource: Virtual - Seedy

Install: 0 • Influence: 3

Place 3credit from the bank on Crowdfunding when it is installed. When there are no credits left on Crowdfunding, trash it and draw 1 card.

When your turn begins, take 1credit from Crowdfunding.

When your turn ends, if you made at least 3 successful runs this turn, you may install Crowdfunding from your heap, ignoring all costs.

Designed by 2017 GenCon Champion Sam Suied

Mariusz Siergiejew

Magnum Opus 2 • Criminal

Cyber Threat

Event: Priority

Cost: 1 • Influence: 3

Play only as your first click.

Choose a server. The Corp can rez a piece of ice protecting this server. If he or she does not, make a run on that server, during which the Corp cannot rez ice.

Matt Zeilinger

Upstalk 13 • Anarch

D4v1d

Program

Install: 3 • Memory: 1 • Influence: 4

Place 3 power counters on D4v1d when it is installed.

Hosted power counter: Break ice subroutine on a piece of ice that has a strength of 5 or greater.

Sometimes a single stone is enough.

Andreas Zafiratos

The Spaces Between 33 • Anarch

Darwin

Program: Icebreaker - AI - Virus

Install: 3 • Memory: 1 • Strength: X • Influence: 3

2credit: Break ice subroutine.

X is the number of virus counters on Darwin.

When your turn begins, you may pay 1credit to place 1 virus counter on Darwin.

Liiga Smilshkalne

Revised Core Set 8 • Anarch

Data Dealer

Resource: Connection - Seedy

Install: 0 • Influence: 2

Forfeit an agenda, click: Gain 9credit.

Shadier the dealer, better the price. Unless the dealer's too shady. Then there might be a hidden fee after they take your scrip.

Mauricio Herrera

System Core 2019 39 • Criminal

DDoS

Resource: Virtual

Install: 3 • Influence: 3

trash: The Corp cannot rez the outermost piece of ice during a run on any server this turn.

"First, you get a horde of zombies. Then you do whatever you want, 'cuz you have a horde of zombies." -Ji "Noise" Reilly

Adam S. Doyle

The Universe of Tomorrow 103 • Anarch

Decoy

Resource: Connection

Install: 1 • Influence: 2

trash: Avoid receiving 1 tag.

"I get the feeling that this is the wrong place, Frank."
"What makes you say that, D?"
"The curlers."

Mauricio Herrera

Core Set 32 • Criminal

Déjà Vu

Event

Cost: 2 • Influence: 2

Add 1 card (or up to 2 virus cards) from your heap to your grip.

Anything worth doing is worth doing twice.

Tim Durning

Core Set 2 • Anarch

Demara

Program: Icebreaker - Fracter

Install: 4 • Memory: 1 • Strength: 1 • Influence: 2

2credit: Break up to 2 barrier subroutines.

2credit: +3 strength.

trash: Bypass a piece of barrier ice currently being encountered, even if it has strength greater than Demara.

"It's a matter of 'acquiring' the right credentials."

Mariusz Siergiejew

System Core 2019 34 • Criminal

Demolisher

Hardware: Console

Install: 4 • Influence: 2

+1memory unit

The trash cost of each Corp card is lowered by 1.

The first time each turn you trash a Corp card, gain 1credit.

Limit 1 console per player.

Step 1: Apply to Problem.
Step 2: No more Problem!

Olie Boldador

Downfall 2 • Anarch

Demolition Run

Event: Run - Sabotage

Cost: 2 • Influence: 2

Run HQ or R&D. During that run, you may pay 0credit to trash any card you are accessing (even if it has no trash cost).

Errata from CR 1.2

You ever set something on fire just to watch it burn?

Anna Ignatieva

Revised Core Set 2 • Anarch

Desperado

Hardware: Console

Install: 3 • Influence: 3

+1memory unit

Gain 1credit whenever you make a successful run.

Limit 1 console per player.

Outland Entertainment LLC

Core Set 24 • Criminal

District 99

Resource: Location - Seedy

Install: 3 • Influence: 3

The first time each turn a program or a piece of hardware is trashed (from any location), you may place 1 power counter on District 99.

click, 3 hosted power counters: Add a card that matches the faction of your identity from your heap to your grip.

Another man's treasure.

Emilio Rodriguez

Reign and Reverie 7 • Anarch

Diversion of Funds

Event: Double - Run - Sabotage

Cost: 1 • Influence: 5

As an additional cost to play this event, spend click.

Make a run on HQ. If successful, instead of accessing cards, you may force the Corp to lose up to 5credit, then you may gain 1credit for each credit lost.

Fei F. Ou

Kampala Ascendent 105 • Criminal

Divide and Conquer

Event: Run

Cost: 3 • Influence: 4

Make a run on Archives. If successful, after accessing Archives, access 1 card from HQ, then access the top card from R&D.

All roads lead to Rome.

Adam Doyle

Reign and Reverie 2 • Anarch

Djinn

Program: Daemon

Install: 2 • Memory: 1 • Influence: 2

Djinn can host up to 3memory unit of non-icebreaker programs.

The memory costs of hosted programs do not count against your memory limit.

click, 1credit: Search your stack for a virus program, reveal it, and add it to your grip. Shuffle your stack.

Mark Anthony Taduran

Core Set 9 • Anarch

Doppelgänger

Hardware: Console

Install: 3 • Influence: 2

+1memory unit

Once per turn, you may immediately make another run when a successful run ends.

Limit 1 console per player.

Twice the fun.

Steve Hamilton

Revised Core Set 25 • Criminal

Drive By

Event: Double

Cost: 0 • Influence: 2

As an additional cost to play this event, spend click.

Expose 1 card installed in a remote server. Trash that card at no cost if it is an asset or upgrade.

Mitchell Malloy

The Underway 64 • Criminal

Duggar's

Resource: Location - Seedy

Install: 2 • Influence: 4

click,click,click,click: Draw 10 cards.

Carved directly out of the lunar rock, Duggar's is a popular spot among blue-collar loonies and slumming risties. A place where you could find what you're looking for-if you knew who to look for, and didn't get distracted by the energetic dancers.

Gong Studios

First Contact 54 • Anarch

Dyson Fractal Generator

Hardware: Chip - Stealth

Install: 1 • Influence: 3

1recurring credit

Use this credit to pay for using fracters.

The Dyson Fractal Generator is a useless lump of silicon; all it does is produce truly random results. What kind of madman slaps that in his rig? What's the use of a totally random number? -John Masanori

Gong Studios

Double Time 103 • Anarch

e3 Feedback Implants

Hardware: Mod

Install: 2 • Influence: 2

Whenever you break a subroutine on a piece of ice, you may pay 1credit to break 1 subroutine on that ice.

Errata from FAQ 3.0.1

CyberSolutions' e3 line of implants trade strictly in muscle memory and automatic responses, freeing the brain to focus entirely on cerebral tasks.

Mauricio Herrera

Trace Amount 24 • Criminal

Early Bird

Event: Priority - Run

Cost: 1 • Influence: 2

Play only as your first click.

Make a run and gain click.

Tenma clones are excellent at multitasking, their brains custom-made for parallel processing.

Samuel R. Shimota

Honor and Profit 32 • Criminal

Eater

Program: Icebreaker - AI

Install: 4 • Memory: 1 • Strength: 2 • Influence: 3

1credit: Break ice subroutine. You cannot access more than 0 cards for the remainder of this run.

1credit: +1 strength.

Nom nom nom.

Adam S. Doyle

Order and Chaos 40 • Anarch

Edward Kim: Humanity's Hammer

Identity: Natural

Link: 1 • Deck: 45 • Influence: 15

Trash the first operation you access each turn at no cost.

"My only regret is that androids cannot feel my hate."

Adam Schumpert

Order and Chaos 28 • Anarch

Ekomind

Hardware: Console

Install: 2 • Influence: 3

Your memory limit is equal to the number of cards in your grip.

Limit 1 console per player.

"Sometimes you just need a brain in a jar." -g00ru

Lorraine Schleter

All That Remains 93 • Anarch

Embezzle

Event: Run - Sabotage

Cost: 1 • Influence: 3

Make a run on HQ. If successful, instead of accessing cards, name asset, ice, operation or upgrade, then reveal 2 cards from HQ at random. Trash each revealed card that has the named type, then gain 4credit for each card trashed this way.

Caroline Gariba

Whispers in Nalubaale 84 • Criminal

Emergency Shutdown

Event: Sabotage

Cost: 0 • Influence: 2

Play only if you made a successful run on HQ this turn.

Derez a piece of ice.

"Think of it as a virtual shock collar for punishing corporate pets." -Andromeda

Adam S. Doyle

System Core 2019 24 • Criminal

EMP Device

Hardware: Bomb

Install: 1 • Influence: 4

trash: The Corp cannot rez more than 1 piece of ice for the remainder of this run. Use this ability only during a run.

"No! Don't set that off HERE!"

Maciej Rebisz

Business First 20 • Anarch

Emptied Mind

Resource

Install: 0 • Influence: 3

When your turn begins, gain click if you have no cards in your grip.

"They cloak themselves in our shared heritage, in the wisdom of our religions, but make no mistake: they are terrorists and criminals."
-Inspector Lakhani, Cybercrimes Division

Natalie Bernard

The Liberated Mind 78 • Anarch

En Passant

Event: Sabotage

Cost: 0 • Influence: 2

Play only if you made a successful run this turn.

Trash an unrezzed piece of ice you passed during the last run you made this turn.

"When your opponent is weak, strike. If you do not, he will become strong." - the Playbook

Lili Ibrahim

Intervention 61 • Anarch

Enhanced Vision

Resource: Genetics

Install: 1 • Influence: 3

The first time you make a successful run each turn, the Corp reveals 1 card at random from HQ.

Diana Martinez

The Valley 5 • Criminal

Executive Wiretaps

Event: Double

Cost: 4 • Influence: 3

As an additional cost to play this event, spend click.

Reveal all cards in HQ.

"When you need someone who is a little more hands on, look me up." -Silhouette

Smirtouille

Fear and Loathing 84 • Criminal

eXer

Program: Virus

Install: 2 • Memory: 1 • Influence: 3

Whenever you access cards from R&D, access 1 additional card.

Trash eXer if the Corp purges virus counters.

"Amateurs feign it as 'random packet loss'. They do this for safety. They do this out of fear. But why should we cower? We will collapse the Corporatocracy, piece by piece! They are not the ones to fear. We are."
- Freedom Khumalo

Ed Mattinian

Council of the Crest 41 • Anarch

Expert Schedule Analyzer

Program

Install: 1 • Memory: 1 • Influence: 2

click: Make a run on HQ. If successful, instead of accessing cards, you may reveal all cards in HQ.

Knowing is half the battle. The easy half, anyway.

Anna Ignatieva

Mala Tempora 45 • Criminal

Exploit

Event

Cost: 2 • Influence: 2

Play only if you made a successful run on R&D, HQ, and Archives this turn.

Derez up to 3 pieces of ice.

1) Find the weakness.
2) Exploit the weakness.
3) Repeat.

Nasrul Hakim

Daedalus Complex 4 • Criminal

Faerie

Program: Icebreaker - Killer

Install: 0 • Memory: 1 • Strength: 2 • Influence: 3

0credit: Break sentry subroutine.

1credit: +1 strength.

When an encounter with a piece of ice in which you used Faerie to break a subroutine ends, trash Faerie.

Do you believe in faeries?

Sara K. Diesel

System Core 2019 35 • Criminal

Falsified Credentials

Event

Cost: 1 • Influence: 2

Name a card type. Expose a card in a remote server, then gain 5credit if the exposed card has the named card type.

"I'm sorry, sir, we weren't expecting you! You look different than I remember..."
"Haircut."

Nasrul Hakim

The Devil and the Dragon 64 • Criminal

Faust

Program: Icebreaker - AI

Install: 3 • Memory: 1 • Strength: 2 • Influence: 2

Trash a card from your grip: Break ice subroutine.

Trash a card from your grip: +2 strength.

The server was quiet that night. I closed my eyes, the low-hum of the datastream lulling me into a trance. When I opened them, the construct stood before me in the shape of a man, clad in light of many colors. His stature was impressive, and his saccharine voice wormed its way into my very soul.

Marko Fiedler

The Underway 61 • Anarch

Fear the Masses

Event: Run - Sabotage

Cost: 1 • Influence: 2

Make a run on HQ. If successful, instead of accessing cards, force the Corp to trash the top card of R&D. You may reveal X copies of Fear the Masses from your grip to force the Corp to trash X additional cards.

Limit 6 per deck.

Maciej Rebisz

Fear the Masses 96 • Anarch

Feint

Event: Run

Cost: 2 • Influence: 3

Make a run on HQ. Bypass the first 2 pieces of ice encountered during this run. If successful, you cannot access any cards.

Stirling entered the server, passing a growling piece of ice. He was unarmed…or so it seemed.

Ed Mattinian

Honor and Profit 34 • Criminal

Fisk Investment Seminar

Event: Priority

Cost: 0 • Influence: 2

Play only as your first click.

Each player draws 3 cards.

"The secret to investing is networking." -Laramy Fisk

Bruno Balixa

The Universe of Tomorrow 105 • Criminal

Flashbang

Program: Icebreaker - Killer

Install: 5 • Memory: 1 • Influence: 3

6credit: Derez a sentry currently being encountered.

1credit: +1 strength.

"It's my sentry cheat sheet" -Revenant

Tim Durning

Free Mars 85 • Criminal

Forged Activation Orders

Event: Sabotage

Cost: 1 • Influence: 2

Choose an unrezzed piece of ice. The Corp must either rez that ice or trash it.

As the hysteria in the room climbed higher up the corporate chain, an uneasy feeling of joblessness began to sink in on the lower rungs.

Antonio De Luca

Revised Core Set 22 • Criminal

Forked

Event: Run - Sabotage

Cost: 2 • Influence: 3

Make a run. The first time you break all subroutines on a sentry during this run, trash that sentry.

Adam S. Doyle

Order and Chaos 37 • Anarch

Frame Job

Event: Double

Cost: 1 • Influence: 2

As an additional cost to play this event, spend click.

Forfeit an agenda. If you do, give the Corp 1 bad publicity.

"Bioroid intrusion isn't impossible, despite the bluster of Haas-Bioroid. But it is dangerous." -Noise

Gong Studios

Opening Moves 1 • Anarch

Frantic Coding

Event

Cost: 3 • Influence: 3

Look at the top 10 cards of your stack. If any of those cards are programs, you may install one of them, lowering the install cost by 5. Trash the rest of those cards.

Omar goes through four, five keyboards per week, no two from the same decade.

Nasrul Hakim

Intervention 62 • Anarch

Freedom Khumalo: Crypto-Anarchist

Identity: Cyborg

Link: 0 • Deck: 45 • Influence: 15

Once per turn, you may remove any X virus counters from your installed cards to trash a non-agenda card you are accessing (even if it has no trash cost). X is that card's rez or play cost.

Errata from CR 1.2

Antonio De Luca

Whispers in Nalubaale 81 • Anarch

Friday Chip

Hardware: Chip

Install: 2 • Influence: 2

Whenever you trash a Corp card, you may place 1 virus counter on Friday Chip.

When your turn begins, you may move 1 hosted virus counter to a virus program.

"It makes every bad thing that you do so much better."
- g00ru

Martin de Diego Sádaba

Council of the Crest 42 • Anarch

Gabriel Santiago: Consummate Professional

Identity: Cyborg

Link: 0 • Deck: 45 • Influence: 15

The first time you make a successful run on HQ each turn, gain 2credit.

"Of course I steal from the rich. They're the ones with all the money."

Matt Zeilinger

System Core 2019 20 • Criminal

Gang Sign

Resource: Virtual

Install: 1 • Influence: 3

Whenever the Corp scores an agenda, access 1 card from HQ.

Muertos has no fear of the law. Muertos is the law.

Adam S. Doyle

The Underway 67 • Criminal

Garrote

Program: Icebreaker - Killer

Install: 7 • Memory: 2 • Strength: 2 • Influence: 3

1credit: Break sentry subroutine.

1credit: +1 strength.

The first credited icebreaker was nothing more than a unique script to bypass the security calls on a Gibson 3 Data Sentry. Garrote has over 20,000 times the data as that first breaker, but the idea remains the same: cut off the power source from the network, and then smash on through.

Zefanya Langkan Maega

True Colors 65 • Criminal

Gingerbread

Program: Icebreaker

Install: 2 • Memory: 1 • Strength: 2 • Influence: 2

1credit: Break tracer subroutine.

2credit: +3 strength.

Catch me if you can!

Adam S. Doyle

Honor and Profit 44 • Criminal

Glut Cipher

Event: Run - Sabotage

Cost: 2 • Influence: 4

Make a run on Archives. If successful, instead of accessing cards, force the Corp to choose 5 cards from Archives and add them to HQ, if able, then trash that many cards from HQ at random.

"Ever watch a server vomit?"

Donald Crank

The Devil and the Dragon 61 • Anarch

God of War

Program: Icebreaker - AI - Virus

Install: 4 • Memory: 1 • Influence: 3

When your turn begins, you may take 1 tag to place 2 virus counters on God of War.

Hosted virus counter: Break ice subroutine.

2credit: +1 strength.

"Subtle? You don't really understand the point of all of this, do you?" -Alice Merchant

Andreas Zafiratos

Free Mars 82 • Anarch

Golden

Program: Icebreaker - Killer

Install: 5 • Memory: 1 • Strength: 1 • Influence: 2

2credit: Break up to 2 sentry subroutines.

2credit: +4 strength.

2credit, return Golden to your grip: Derez a sentry. Use this ability only after using Golden to break all the subroutines on that sentry during a single encounter.

The program was as close to a hunting raptor as she could afford...for now.

Liiga Smilshkalne

Blood Money 25 • Criminal

GPI Net Tap

Hardware

Install: 3 • Influence: 2

Whenever you approach a piece of ice, you may expose it. You may then trash GPI Net Tap to jack out.

Sometimes the itsy-bitsy data is most important.

Alexandr Elichev

23 Seconds 3 • Criminal

Grappling Hook

Program

Install: 2 • Memory: 1 • Influence: 2

trash: Break all but 1 subroutine on a piece of ice.

If speed is of the essence, an indirect encounter with a piece of ice is usually best.

Zefanya Langkan Maega

Honor and Profit 45 • Criminal

Gravedigger

Program: Virus

Install: 2 • Memory: 1 • Influence: 2

Whenever an installed Corp card is trashed, place 1 virus counter on Gravedigger.

click, hosted virus counter: The Corp trashes the top card of R&D.

"Once your sniffer finds the protocols the server uses to trash its own data, you can spoof those same protocols. It's quite the show." -Ji "Noise" Reilly

Hannah Christenson

Order and Chaos 41 • Anarch

Grimoire

Hardware: Console

Install: 3 • Influence: 2

+2memory unit

Whenever you install a virus program, place 1 virus counter on that program.

Limit 1 console per player.

"My little book of magic spells." -The Whizzard

Jonathan Lee

Core Set 6 • Anarch

Guinea Pig

Event

Cost: 4 • Influence: 3

Trash your grip.

Gain 10credit.

"Worth it."

Reiko Murakami

Reign and Reverie 3 • Anarch

Hacktivist Meeting

Event: Current

Cost: 1 • Influence: 2

This card is not trashed until another current is played or an agenda is scored.

As an additional cost to rez non-ice cards, the Corp must randomly trash a card from HQ.

John Ariosa

Breaker Bay 21 • Anarch

Hard at Work

Resource

Install: 5 • Influence: 2

When your turn begins, gain 2credit and lose click.

Noise decided to go back to school. He applied for research grants at fifteen of the most prestigious universities. Then he hacked in and approved his applications. Breakfast time.

Matt Zeilinger

Second Thoughts 23 • Anarch

Hemorrhage

Program: Virus

Install: 3 • Memory: 1 • Influence: 4

Whenever you make a successful run, place 1 virus counter on Hemorrhage.

click, 2 hosted virus counters: The Corp trashes 1 card from HQ.

Bleeding data is more of a science than an art. Too much and you can end up with a one-way ticket to flatline city. Not enough and you might as well be running an empty server.

Ed Mattinian

Revised Core Set 12 • Anarch

High-Stakes Job

Event: Run - Job

Cost: 6 • Influence: 3

Make a run on a server with at least 1 piece of unrezzed ice. When the run ends, gain 12credit if it was successful.

Adam S. Doyle

Kala Ghoda 4 • Criminal

Hijacked Router

Hardware

Install: 2 • Influence: 2

Whenever the Corp creates a server, he or she loses 1credit.

Whenever you make a successful run on Archives, you may trash Hijacked Router to force the Corp to lose 3credit.

Angga Satriohadi

Reign and Reverie 5 • Anarch

Hippo

Hardware

Install: 2 • Influence: 5

The first time you break all subroutines on the outermost piece of ice during a run each turn, you may remove Hippo from the game to trash that piece of ice.

Getting it up the stairs was enough for him to know that if he ever moved, it was staying.

Juan Novelletto

Kampala Ascendent 103 • Anarch

Hivemind

Program: Virus

Install: 3 • Memory: 2 • Influence: 5

Place 1 virus counter on Hivemind when it is installed.

Virus counters on Hivemind are considered to be hosted on all other virus programs for the purposes of card effects (and can be spent as if on them).

"We built the network. But then the network evolved. Can we be sure that it is not alive?" -g00ru

Donald Crank

Order and Chaos 42 • Anarch

Hostage

Event: Double

Cost: 1 • Influence: 2

As an additional cost to play this event, spend click.

Search your stack for a connection, reveal it, and add it to your grip. You may install that connection (paying its install cost). Shuffle your stack.

Matt Zeilinger

System Core 2019 25 • Criminal

Hot Pursuit

Event: Run

Cost: 2 • Influence: 2

Make a run on HQ. If successful, gain 9credit and take 1 tag.

"We have you surrounded! For real, this time."

Adam Schumpert

Reign and Reverie 9 • Criminal

HQ Interface

Hardware

Install: 4 • Influence: 2

Whenever you access cards from HQ, access 1 additional card from HQ.

If you don't have someone on the inside, find someone on the inside who's fond of desk ornaments.

Robert Chew

System Core 2019 31 • Criminal

Human First

Resource: Connection

Install: 1 • Influence: 2

Whenever an agenda is scored or stolen, gain credits equal to the agenda points on that agenda.

"They showed me that I wasn't broken. I am still a whole human, no matter how many limbs I lose. The golems are our enemy, as well as anyone who values efficiency and profit more than a human life." -Edward Kim

Matt Zeilinger

Order and Chaos 48 • Anarch

I've Had Worse

Event

Cost: 1 • Influence: 2

Draw 3 cards.

Whenever I've Had Worse is trashed by taking net or meat damage, draw 3 cards.

Matt Zeilinger

Order and Chaos 32 • Anarch

Iain Stirling: Retired Spook

Identity: Natural

Link: 1 • Deck: 45 • Influence: 10

When your turn begins, gain 2credit if the Corp has more scored agenda points than you.

"Truth is a fickle mistress."

Simon Eckert

Honor and Profit 28 • Criminal

Ice Carver

Resource: Virtual

Install: 3 • Influence: 3

All ice is encountered with its strength lowered by 1.

In the public consciousness, there's a hard line between corp and runner. In the real world, things are a little more porous. The corp need the best hackers to run their networks, and some of the best hackers are ex-runners who like the idea of a regular paycheck. But sometimes things run the other way, and someone on the inside makes something like this.

Adam S. Doyle

System Core 2019 16 • Anarch

Immolation Script

Event: Run

Cost: 0 • Influence: 3

Make a run on Archives. If successful, instead of accessing a piece of ice in Archives, trash a rezzed copy of that ice.

The most potent scripts are indistinguishable from magic to the sysop on the other side.

Hannah Christenson

Chrome City 41 • Anarch

Imp

Program: Virus

Install: 2 • Memory: 1 • Influence: 3

Place 2 virus counters on Imp when it is installed.

Once per turn, you may remove 1 hosted virus counter to trash a card you are accessing (even if it has no trash cost).

Errata from CR 1.2

Something wicked this way comes.

Wen Xiaodong

System Core 2019 13 • Anarch

Incubator

Program: Virus

Install: 3 • Memory: 1 • Influence: 3

When your turn begins, place 1 virus counter on Incubator.

click, trash: Move all virus counters from Incubator to another installed virus program.

"What terrors hatch in her dispossessed mind, waiting for their moment to be born? My money's on a double-helix rainbow with the head of a panda." -fakespeare

Smirtouille

The Source 113 • Anarch

Information Sifting

Event: Run

Cost: 1 • Influence: 3

Make a run on HQ. If successful, instead of accessing cards, the Corp separates all cards in HQ into 2 facedown piles. Access all of the cards in one of the piles; you cannot access any cards in the other pile this run.

A. Jones

The Liberated Mind 79 • Criminal

Inject

Event

Cost: 1 • Influence: 2

Reveal the top 4 cards of your stack and trash all programs revealed. Gain 1credit for each program trashed, and add the rest of the revealed cards to your grip.

"Knowledge comes in many different shapes and sizes." -Quetzal

Ralph Beisner

Up and Over 73 • Anarch

Inside Job

Event: Run

Cost: 2 • Influence: 3

Make a run. Bypass the first piece of ice encountered during this run.

"Hey, listen, I'm not asking you to do anything dangerous. Just let me into the building. And tell me which room has the weakest security. And please don't say 'the bathroom' again."

Clark Huggins

System Core 2019 26 • Criminal

Itinerant Protesters

Event: Current

Cost: 2 • Influence: 2

This card is not trashed until another current is played or an agenda is scored.

The Corp's maximum hand size is reduced by 1 for each bad publicity he or she has.

No one knows what they want-least of all them.

Adam Schumpert

Order and Chaos 33 • Anarch

Ixodidae

Program: Virus

Install: 1 • Memory: 1 • Influence: 2

Whenever the Corp loses at least 1credit, gain 1credit.

Trash Ixodidae if the Corp purges virus counters.

Digs in deeper than its Alabama counterpart.

Bruno Balixa

The Source 114 • Anarch

Jarogniew Mercs

Resource: Clan - Connection

Install: 0 • Influence: 2

When you install Jarogniew Mercs, take 1 tag. Place 3 power counters on Jarogniew Mercs, and 1 additional power counter for each tag you have. When there are no power counters left on Jarogniew Mercs, trash it.

The Corp cannot trash Jarogniew Mercs while there is another resource installed.

Hosted power counter: Prevent 1 meat damage.

Aurore Folny

Blood and Water 62 • Anarch

Joshua B.

Resource: Connection

Install: 1 • Influence: 3

When your turn begins, you may gain click. If you do, take 1 tag when this turn ends.

"My enhancements are guaranteed for life, and well worth the risk."

Jen Zee

Cyber Exodus 42 • Anarch

Ken "Express" Tenma: Disappeared Clone

Identity: Clone

Link: 0 • Deck: 45 • Influence: 17

The first time you play a run event each turn, gain 1credit.

"Try to keep up."

Simon Eckert

Honor and Profit 29 • Criminal

Keros Mcintyre

Resource: Connection

Install: 2 • Influence: 3

The first time you derez a piece of ice each turn, gain 2credit.

"I don't bother asking why anymore—he never says—but if I had to guess, it's because he's embezzling and using my runs to disguise it. Not that I care. His credit spends as well as the next guy's" -Moth

Jan-Wah Li

Blood and Water 65 • Criminal

Keyhole

Program

Install: 4 • Memory: 2 • Influence: 3

click: Run R&D. If successful, instead of accessing cards, look at the top 3 cards of R&D. Trash 1 of those cards, then the Corp shuffles R&D.

Errata from CR 1.2

The instructions claim that it sifts the most important data. 'Important', it has been found, is a highly relative term.

Agri Karuniawan

True Colors 61 • Anarch

Khan: Savvy Skiptracer

Identity: Natural

Link: 0 • Deck: 40 • Influence: 12

The first time you pass a piece of ice each turn, you may install an icebreaker from your hand, lowering the install cost by 1.

Matt Zeilinger

Blood Money 27 • Criminal

Knifed

Event: Run - Sabotage

Cost: 1 • Influence: 3

Make a run. The first time you break all subroutines on a barrier during this run, trash that barrier.

Adam S. Doyle

Order and Chaos 38 • Anarch

Knight

Program: Icebreaker - AI - Caïssa

Install: 2 • Memory: 1 • Strength: 7 • Influence: 2

2credit: Break subroutine on host ice.

click: Host Knight on a piece of ice not hosting a Caïssa. If already hosted, Knight can be hosted only on ice that is not installed directly before or after the current piece of ice hosting Knight.

'Maneuver warfare' is a doctrine that advocates keeping an enemy off-balance. It works just as well in cyberspace as in reality.

Christina Davis

Mala Tempora 43 • Anarch

Knobkierie

Hardware: Console

Install: 5 • Influence: 3

+3memory unit

Use the MU on Knobkierie only for virus programs.

The first time you make a successful run each turn, you may place 1 virus counter on an installed virus program.

Limit 1 console per player.

Martin de Diego Sádaba

The Devil and the Dragon 62 • Anarch

Labor Rights

Event

Cost: 0 • Influence: 2

Trash the top 3 cards of your stack, then shuffle 3 cards from your heap into your stack. Draw 1 card. Remove Labor Rights from the game instead of trashing it.

Designed by 2017 European Champion Mike Sheehan

Amelie Hutt

Magnum Opus 1 • Anarch

Lamprey

Program: Virus

Install: 1 • Memory: 1 • Influence: 2

Whenever you make a successful run on HQ, the Corp loses 1credit.

Trash Lamprey if the Corp purges virus counters.

Smirtouille

System Core 2019 14 • Anarch

Laramy Fisk: Savvy Investor

Identity: Natural

Link: 0 • Deck: 45 • Influence: 15

The first time you make a successful run on a central server each turn, you may force the Corp to draw 1 card.

Matt Zeilinger

The Universe of Tomorrow 104 • Criminal

Leave No Trace

Event: Run

Cost: 2 • Influence: 3

Make a run. When the run ends, derez all ice that was rezzed during this run.

"The perfect Run is when you get in, take something of value, and get back out, with no one knowing you've ever been there" -g00ru

Shawn Ye Zhongyi

Free Mars 83 • Criminal

Leela Patel: Trained Pragmatist

Identity: Natural

Link: 0 • Deck: 45 • Influence: 15

Whenever an agenda is scored or stolen, add 1 unrezzed card to HQ.

"I'd say I do it for the challenge, but the truth is it's not that hard."

Matt Zeilinger

System Core 2019 21 • Criminal

Legwork

Event: Run

Cost: 2 • Influence: 2

Make a run on HQ. If successful, access 2 additional cards from HQ.

"I work by referral only, with an up-front fee. The fee is reasonable if you value results." -Silhouette

Gong Studios

System Core 2019 27 • Criminal

Leverage

Event

Cost: 1 • Influence: 2

Play only if you made a successful run on HQ this turn.

Prevent all damage until the beginning of your next turn unless the Corp takes 2 bad publicity.

"Care to have a look?"

Gong Studios

True Colors 64 • Criminal

Leviathan

Program: Icebreaker - Decoder

Install: 6 • Memory: 1 • Strength: 3 • Influence: 2

3credit: Break up to 3 code gate subroutines.

3credit: +5 strength.

It's efficient as all hell, for certain very large values of "efficient". The whale avatar is either a nice touch or a tragic misapplication of programmer man-hour, depending on who you ask. -BT's Guide to Icebreaking

Teuku Muharra

Second Thoughts 26 • Criminal

Lewi Guilherme

Resource: Connection

Install: 0 • Influence: 4

When your turn begins, either lose 1credit or trash Lewi Guilherme.

The Corp's maximum hand size is reduced by 1.

Brought up in the slums of Jinja, Lewi made his fortune through back alley deals, well-placed bets, and savvy showmanship.

PxelSlayer

Sovereign Sight 5 • Criminal

Liberated Account

Resource

Install: 6 • Influence: 2

Place 16credit from the bank on Liberated Account when it is installed. When there are no credits left on Liberated Account, trash it.

click: Take 4credit from Liberated Account.

It's easier to spend when it's not your money.

Matt Zeilinger

System Core 2019 17 • Anarch

Liza Talking Thunder: Prominent Legislator

Identity: G-mod

Link: 0 • Deck: 50 • Influence: 15

The first time you make a successful run on a central server each turn, draw 2 cards and take 1 tag.

"You think you're the first to come after me?"

M. Zeilinger & A. Christensen

Reign and Reverie 8 • Criminal

Logos

Hardware: Console

Install: 4 • Influence: 2

+1memory unit

Your maximum hand size is increased by 1.

Whenever the Corp scores an agenda, you may search your stack for a card and add it to your grip. Shuffle your stack.

Limit 1 console per player.

Agri Karuniawan

Honor and Profit 37 • Criminal

Los: Data Hijacker

Identity: G-mod

Link: 0 • Deck: 45 • Influence: 15

The first time the Corp rezzes a piece of ice each turn, gain 2credit.

"From code to profit in three easy steps."

Matt Zeilinger

Station One 25 • Criminal

Lucky Charm

Hardware

Install: 1 • Influence: 2

Remove this hardware from the game: Prevent a Corp card ability from ending the run. Use this ability only if you made a successful run on HQ this turn.

Want to win a coinflip? Use a coin with two heads.

Elizaveta Sokolova

Downfall 14 • Criminal

Lustig

Program: Icebreaker - Killer

Install: 5 • Memory: 1 • Strength: 1 • Influence: 3

1credit: Break sentry subroutine.

3credit: +5 strength.

trash: Bypass a piece of sentry ice currently being encountered, even if it has strength greater than Lustig.

"Never boast. Just let your importance be quietly obvious."

Ed Mattinian

Terminal Directive 7 • Criminal

Making an Entrance

Event: Priority

Cost: 0 • Influence: 2

Play only as your first click.

Look at the top 6 cards of your stack. You may trash any of those cards and arrange the rest in any order.

Sometimes in an instant you realize who your friends really are.

Kate Laird

Salsette Island 58 • Anarch

Mammon

Program: Icebreaker - AI

Install: 3 • Memory: 1 • Influence: 2

Hosted power counter: Break ice subroutine.

2credit: +2 strength.

When your turn begins, you may pay Xcredit to place X power counters on Mammon.

When your turn ends, remove all hosted power counters.

Andreas Zafiratos

Terminal Directive 9 • Criminal

Masterwork (v37)

Hardware: Console

Install: 2 • Influence: 4

+1memory unit.

The first time each turn you install a piece of hardware, draw 1 card.

Whenever a run begins, you may install a piece of hardware, paying 1credit more.

Limit 1 console per player.

v35: Springs to the mount ejectors (new feature)
v36: Reduced power to springs (x5)

Olie Boldador

Downfall 15 • Criminal

Māui

Hardware: Console

Install: 5 • Influence: 2

+2memory unit

Xrecurring credit

Use these credits during runs on HQ. X is the number of pieces of ice protecting HQ.

Limit 1 console per player.

Matt Bradbury

Blood and Water 63 • Criminal

Maw

Hardware: Console

Install: 6 • Influence: 3

+2memory unit

The first time each turn you access a card not in Archives and do not steal or trash it, the Corp must trash 1 card from HQ at random.

Limit 1 console per player.

Martin de Diego Sádaba

Daedalus Complex 2 • Anarch

MaxX: Maximum Punk Rock

Identity: G-mod

Link: 0 • Deck: 45 • Influence: 15

When your turn begins, trash the top 2 cards of your stack. Draw 1 card.

"**** you, mother******!"

Adam Schumpert

Order and Chaos 29 • Anarch

Medium

Program: Virus

Install: 3 • Memory: 1 • Influence: 3

Whenever you make a successful run on R&D, place 1 virus counter on Medium.

Each virus counter after the first on Medium allows you to access 1 additional card from R&D whenever you access cards from R&D.

It looked like random packet loss. It wasn't.

Adam S. Doyle

Core Set 10 • Anarch

MemStrips

Hardware: Chip

Install: 3 • Influence: 2

+3memory unit

Use the MU on MemStrips only for virus programs.

"The trick is remembering which virus you loaded onto which strip. That's why I draw emoji on 'em. Then I just have to remember which emoji stands for which virus." -Princess Space Kitten

Maciej Rebisz

Order and Chaos 46 • Anarch

Mining Accident

Event

Cost: 2 • Influence: 2

Play only if you made a successful run on a central server this turn.

The Corp must pay 5credit or take 1 bad publicity. Remove Mining Accident from the game instead of trashing it.

Ed Mattinian

Crimson Dust 101 • Anarch

Miss Bones

Resource: Connection

Install: 2 • Influence: 2

Place 12credit from the bank on Miss Bones when she is installed. When there are no credits left on Miss Bones, trash her.

Use these credits to trash installed cards.

"If I can't kill it, I know who can."

Marko Fiedler

Reign and Reverie 14 • Criminal

MKUltra

Program: Icebreaker - Killer

Install: 2 • Memory: 1 • Strength: 1 • Influence: 2

Whenever you encounter a sentry, you may install MKUltra from your heap (paying its install cost).

3credit: +2 strength. Break up to 2 sentry subroutines, if able.

"These things are always there, under the surface, but no one wants to know the truth." -Omar Keung, the Flashpoint

Adam S. Doyle

Martial Law 81 • Anarch

Mongoose

Program: Icebreaker - Killer

Install: 3 • Memory: 1 • Strength: 1 • Influence: 2

You cannot use Mongoose to break subroutines on more than one ice per run.

1credit: Break up to 2 sentry subroutines.

2credit: +2 strength.

It is the hardest thing in the world to frighten a mongoose, because he is eaten up from nose to tail with curiosity. The motto of all the mongoose family is "Run and find out". -Rudyard Kipling, Rikki-Tikki-Tavi

Hannah Christenson

Kala Ghoda 5 • Criminal

Morning Star

Program: Icebreaker - Fracter

Install: 8 • Memory: 2 • Strength: 5 • Influence: 4

1credit: Break any number of barrier subroutines.

Weaponizing the heavens, one star at a time.

Robert Chew

Revised Core Set 14 • Anarch

Mr. Li

Resource: Connection

Install: 3 • Influence: 2

click: Draw 2 cards. Add 1 of these cards to the bottom of your stack.

"We're always happy to help, Mr. Santiago."
"I appreciate it, Mr. Li."
"We'll be in touch. And, Gabriel…"
"Yes?"
"Don't leave town."

Gong Studios

Revised Core Set 36 • Criminal

Muertos Gang Member

Resource: Connection

Install: 0 • Influence: 2

When you install Muertos Gang Member, the Corp must derez a card.

When Muertos Gang Member is uninstalled, the Corp may rez a card, ignoring the rez cost.

trash: Draw 1 card.

La Señora de las Sombras giveth and taketh away.

Matt Zeilinger

The Underway 68 • Criminal

Musaazi

Program: Icebreaker - Killer - Virus

Install: 1 • Memory: 2 • Strength: 1 • Influence: 2

Whenever you make a successful run, you may place 1 virus counter on Musaazi.

Virus counter from any installed card: Break sentry subroutine.

Virus counter from any installed card: +1 strength.

Liiga Smilshkalne

Kampala Ascendent 102 • Anarch

Nathaniel "Gnat" Hall: One-of-a-Kind

Identity: Natural

Link: 0 • Deck: 40 • Influence: 15

When your turn begins, gain 1credit if you have 2 or fewer cards in your grip.

"Damn, I'm good."

M. Zeilinger and A. Christensen

Reign and Reverie 1 • Anarch

Nero Severn: Information Broker

Identity: Natural

Link: 1 • Deck: 45 • Influence: 15

Once per turn, you may jack out when you encounter a sentry.

"Credits spend anywhere in the worlds, but there are other forms of currency."

Adam Schumpert

Democracy and Dogma 40 • Criminal

Nerve Agent

Program: Virus

Install: 3 • Memory: 1 • Influence: 2

Whenever you make a successful run on HQ, place 1 virus counter on Nerve Agent.

Each virus counter after the first on Nerve Agent allows you to access 1 additional card from HQ whenever you access cards from HQ.

Ed Mattinian

Cyber Exodus 41 • Anarch

Nfr

Program: Icebreaker - Fracter

Install: 3 • Memory: 1 • Strength: 1 • Influence: 3

When an encounter in which you used Nfr to break all subroutines on that piece of ice ends, place 1 power counter on Nfr.

Nfr has +1 strength for each power counter on it.

1credit: Break barrier subroutine.

Balance out the equation.

Mariusz Siergiejew

Blood Money 23 • Anarch

Ninja

Program: Icebreaker - Killer

Install: 4 • Memory: 1 • Influence: 2

1credit: Break sentry subroutine.

3credit: +5 strength.

You feel Ninja before you see Ninja, if you see Ninja at all.

Andrew Mar

Core Set 27 • Criminal

Noise: Hacker Extraordinaire

Identity: G-mod

Link: 0 • Deck: 45 • Influence: 15

Whenever you install a virus program, the Corp trashes the top card of R&D.

"Watch this. It'll be funny."

Ralph Beisner

Core Set 1 • Anarch

Null: Whistleblower

Identity: Natural

Link: 0 • Deck: 45 • Influence: 15

Once per turn, when you encounter a piece of ice, you may trash 1 card from your grip. If you do, that ice has -2 strength for the remainder of this run.

Matt Zeilinger

23 Seconds 2 • Anarch

Obelus

Hardware: Console

Install: 4 • Influence: 3

+1memory unit

Your maximum hand size is increased by 1 for each tag you have.

The first time a successful run on R&D or HQ ends each turn, draw 1 card for each card you accessed during that run.

Limit 1 console per player.

Jenn Tran

Escalation 41 • Anarch

Omar Keung: Conspiracy Theorist

Identity: Natural

Link: 0 • Deck: 45 • Influence: 12

click: Make a run on Archives. If successful, instead treat it as a successful run on another central server. Use this ability only once per turn.

Matt Zeilinger

Escalation 43 • Anarch

On the Lam

Event: Condition

Cost: 3 • Influence: 2

Install On the Lam on a resource as a hosted condition counter with the text "trash: Avoid up to 3 tags or prevent up to 3 damage."

"Never, ever, overstay your welcome." -Andromeda

A. Jones

Martial Law 82 • Criminal

Origami

Program

Install: 0 • Memory: 1 • Influence: 2

Your maximum hand size is increased by 1 for each copy of Origami installed.

The earliest instances of data folding were inspired by the traditional art of origami. Just as a crease pattern is the blueprint of a paper crane, there is a sequence to data that must be considered in order to achieve the greatest result.

Adam S. Doyle

Up and Over 74 • Anarch

Paige Piper

Resource: Connection

Install: 0 • Influence: 2

The first time you install a card each turn (including Paige Piper), you may search your stack for any number of copies of that card and add them to your heap. Shuffle your stack.

"The Valley is littered with good ideas. You need the discipline to execute if you want to stay in my incubator."

Wenjuinn Png

The Valley 2 • Anarch

Paper Tripping

Event: Priority

Cost: 4 • Influence: 2

Play only as your first click.

Remove all tags.

His eyes were beginning to blur, as he duplicated the credentials for what seemed like the fiftieth time. Perhaps a genetic refit would have been easier.

Gong Studios

Upstalk 15 • Criminal

Paperclip

Program: Icebreaker - Fracter

Install: 4 • Memory: 1 • Strength: 1 • Influence: 3

Whenever you encounter a barrier, you may install Paperclip from your heap (paying its install cost).

Xcredit: +X strength. Break up to X barrier subroutines, if able.

"It is not wise to call someone crazy until you fully understand what they're trying to say." -Omar Keung

Adam S. Doyle

Blood Money 24 • Anarch

Paragon

Hardware: Console

Install: 3 • Influence: 2

+1memory unit

The first time you make a successful run each turn, you may gain 1credit and look at the top card of your stack. If you do, you may add that card to the bottom of your stack.

Limit 1 console per player.

Martin Diego Sádaba

System Core 2019 32 • Criminal

Parasite

Program: Virus

Install: 2 • Memory: 1 • Influence: 2

Install Parasite only on a rezzed piece of ice.

Host ice has -1 strength for each virus counter on Parasite and is trashed if its strength is 0 or less.

When your turn begins, place 1 virus counter on Parasite.

Bruno Balixa

Core Set 12 • Anarch

Passport

Program: Icebreaker - Decoder

Install: 1 • Memory: 1 • Strength: 2 • Influence: 2

1credit: Break code gate subroutine.

2credit: +2 strength.

Passport cannot be used on ice protecting a remote server.

Nothing is secure when you have the right documentation.

Adam S. Doyle

Honor and Profit 46 • Criminal

Patchwork

Hardware: Console

Install: 4 • Influence: 3

+1memory unit

Once per turn, when you would play or install a card, you may trash 1 card from your grip to lower the play or install cost by 2.

Limit 1 console per player.

Simon Boxer

System Core 2019 9 • Anarch

Peacock

Program: Icebreaker - Decoder

Install: 3 • Memory: 1 • Strength: 2 • Influence: 2

2credit: Break code gate subroutine.

2credit: +3 strength.

Show-off.

Adam S. Doyle

Revised Core Set 30 • Criminal

Peregrine

Program: Icebreaker - Decoder

Install: 5 • Memory: 1 • Strength: 2 • Influence: 2

1credit: Break code gate subroutine.

3credit: +3 strength.

2credit, return Peregrine to your grip: Derez a code gate. Use this ability only after using Peregrine to break all the subroutines on that code gate during a single encounter.

Khan's avatar lifted her arm and the bird launched itself into the air.

Liiga Smilshkalne

Escalation 44 • Criminal

Persephone

Program: Icebreaker - Killer

Install: 5 • Memory: 2 • Strength: 1 • Influence: 3

2credit: Break sentry subroutine.

1credit: +1 strength.

Whenever you pass a sentry, you may trash the top card of the stack to trash one card from the top of R&D for each subroutine on that sentry that resolved.

Andreas Zafiratos

Earth's Scion 42 • Anarch

Pheromones

Program: Virus

Install: 2 • Memory: 1 • Influence: 2

Xrecurring credit

Use these credits during runs on HQ. X is the number of virus counters on Pheromones.

Whenever you make a successful run on HQ, place 1 virus counter on Pheromones.

Ed Mattinian

Revised Core Set 31 • Criminal

Plague

Program: Virus

Install: 2 • Memory: 1 • Influence: 2

When you install Plague, choose a server.

Whenever you make a successful run on the chosen server, you may place 2 virus counters on Plague.

Embedded in the mainframe, it proliferates and devours with each agitation.

Ethan Patrick Harris

Down the White Nile 22 • Anarch

Planned Assault

Event: Double

Cost: 2 • Influence: 2

As an additional cost to play this event, spend click.

Search your stack for a run event and play that run event (paying its play cost), ignoring any additional costs. Shuffle your stack.

Magali Villeneuve

Honor and Profit 36 • Criminal

Political Graffiti

Event: Run

Cost: 0 • Influence: 3

Make a run on Archives. If successful, instead of accessing cards, add Political Graffiti to an agenda in the Corp's score area as a hosted condition counter with the text "This agenda is worth -1 agenda points. Trash Political Graffiti if the Corp purges virus counters."

Chris Newman

Democracy and Dogma 39 • Anarch

Polyhistor

Hardware: Console

Install: 4 • Influence: 4

+1memory unit, +1link

The first time each turn you pass all of the ice protecting HQ, you may draw 1 card to force the Corp to draw 1 card.

Limit 1 console per player.

BalanceSheet

Terminal Directive 5 • Criminal

Power to the People

Event: Priority

Cost: 0 • Influence: 2

Play only as your first click.

The first time you access an agenda this turn, gain 7credit.

As the sun sank towards the horizon, the glittering lights of the expo remained dark. But the shanty city bloomed to life.

Maciej Rebisz

The Universe of Tomorrow 101 • Anarch

Progenitor

Program: Daemon

Install: 0 • Memory: 0 • Influence: 2

You may host a single virus program on Progenitor.

The memory cost of the hosted program does not count against your memory limit.

Whenever virus counters are purged, instead of removing all virus counters from the hosted card, remove all but 1 virus counter from the hosted card.

Errata from FAQ 4.0

Hannah Christenson

Order and Chaos 43 • Anarch

288 cards