Knightgame Theory v1.1

pleaix 64

Changes from v1.0:

-1 Account siphon +2 Liberated account

A take on an agressive chaos theory, she is chosen because she enables the deck to function without any additional MU besides the dinosaur.

This deck is very agressive, and wants to start running asap: Use test run & scavenge to get femme on the board and lock up his R&D, but don't be shy about using test run without a scavenge, since you will draw a lot of cards with professional contracts, and can always put the femme back in the yard for another test. Knights are the definite allstar for the early game, and i have used test run without scavenge a lot of times, just to tutor for it.

Sharpshooter & deus ex for escaping the nasty surprise walls, and mimic because femme is just too damn expensive to get mid-run.

Corroder & gordian blade is for the mid/lategame and really isn't needed for the first 5-7 turns of the game.

Chakana is specifically included for HB Fast advance, sinces it makes it impossible to score a 3/x agenda from the hand with biotic labor, getting it charged isn't a problem since you want to be running R&D most of the time anyways.

As mulliganning goes, you want 1-2 economy cards and a test run or SMC in your starting hand (Stimhack counts as an economy card with SMC!)

By all means go ahead a post suggestions for improvements, i'm not sure about the economy of the deck :)

0 comments