SecTesting Headlock Reina

DrunkenGineer 854

Standard Headlock Reina with a dastardly little splash: Security Testing. Game plan is the same as normal, money up, kill their asset econ, and Vamp when the corp makes a play; however, once you're ready to apply the headlock, you can SecTest HQ to make a little money while you do it.

SecTest also combos with Eater and Crescentus to pay you back 2 on a run where you break and derez an ice. Basically, if you're using Eater to get in, you might as well make a little money off it. It's only a 1x, but with all the draw you have (I've Had Worse, Vigil, Earthrise), you should find it when you want it.

The other optional influence splash is Career Fair from Breaker Bay. Going up to 3x (from 2x in a deck with 2x Lucky Find) is reasonable, considering you have 9 targets in the deck from which you can extract its full value.

This deck is untested because I don't like losing friends, but I think that the second D4v1d is your flex slot. You can replace it with a third Liberated Account, a third Vamp, a Queen's Gambit, a Hacktivist Meeting, a Déjà Vu, a Stimhack, or even a Singularity if you feel like it.

You can also go -1 Career Fair +1 Hades Shard, but I think you want to add another econ card if you do so.

2 comments
21 May 2015 sruman

Interesting idea. To amp up the evil, I would swap out career fairs for something and try for 1 desperado. To high variance of course, but running 3 times to headlock the corp to 0 and gaining 5 credits to do it will get you punched.

21 May 2015 DrunkenGineer

To add in the Desperado, you need to get rid of Vigil, and you definitely need to have 2 (to draw them at a reasonable time). There's definitely no space for both Desperado and SecTesting in this deck.

Because you're losing Vigil, you have to add more draw; because you're losing Career Fair, you have to add more money. -3 Career Fair -1 SecTesting -2 Vigil +2 Desperado +2 Symmetrical Visage +1 Queen's Gambit +1 Inject, probably.

Desperado Headlock is very different from Vigil Headlock - it's less consistent and slightly slower to set up, but if you can land the lock, it's much more brutal. I don't know which way is better, but I do know you're not gonna be able to fit SecTesting in the Desperado version.