Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
The main idea is to force the Runner into archive's with RP's ability and things like Susanoo-No-Mikoto, where they are faced with Shock's, Shi-Kyu's, and perhaps a Hokusai grid. Mushin No Shin let's you get agenda's advancing quicker and perhaps also surprise the runner with a cerebral overwriter or project junebug, and also works well with grndl refinery for a good boost of economy.
My main concerns are the ice choices, which I'd like some advice on.
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