A Day Late 2.3

Fortunasown 175

And a dollar short. That's the plan anyway. Hopefully the runner just doesn't have enough credits to actually steal your agendas. Paywall + Nesi Division and future perfect is absolutely halarious. Have fun!

6 comments
21 Jan 2015 us0rman

what does Cerebral Cast for you? I don't see how it is worth the click. No runners choice will get punished in any way. Can you please explain why Paywall Implementation is so good for you ? It sounded like you want to make the runner poor, so why use Medical Research Fundraiser ? I see it more in a flatline deck. Why 3 Swordsman ?

21 Jan 2015 Fortunasown

First paywall, one of the problems with psi game cards is losing money on successive runs. Nesi helps, but paywall practically fixes the gap, particularly for Future Perfect. Everytime the runner sees Future Perfect with paywall in play you will make 2 credits.

Second Fundraiser, I'm not a fan per say, but being able to Rez the tollbooths first turn can be vital. You can also bait a runner into running on an unrezzed tollbooth by giving them credits to play with, credits they immidiately loose. Not perfect, but I've made it work. They could easily be switched to pad campaigns, psychic fields, or whatever floats your personal boat.

Cerebral Cast, I've found most runners will avoid tags the corp is trying to give them if they don't know the deck. If They know the deck though, I play it to threaten sniping key reasorces. Few runner decks play no reasorces at all, and sniping a key Econ piece like Kati can mean a lot. Worst case scenario they take a BD which is always taxing in some way.

Lastly swordsman. I'd swap it if there were another cheep in faction sentry. Last iteration of this deck had an out of faction piece there and when I swaped it for paywall I added the swordsmen. I'm open to suggestions.

6 Feb 2015 us0rman

Thanks for your detail explanation. I like the idea of this deck making lots of money when the runner is successful. With Paywall u can always have at least 1 Credit if the runner accesses The Future Perfect, so still a 50% Chance to keep it :D I did also play around with this ID a lot and wasn't really sure how Cerebral Cast did help when I want to use this ID to make money. 1 Braindamage is nothing a runner cares about was my conclusion, it was like.. worst case if he chose this. Him taking a tag opens good options, but nobody did that :D I suggest going down to 1 Cerebral Cast or replace it completely with Psychic Field. This works great with Shell Corporation. It is not fun to run it, giving you at least 1 extra Credit for PSI game and taking net dmg (and 1 credit for Paywall). Another nice card I want to suggest is Self-Destruct. The biggest chance for a runner to get you Future Perfect is when installed. Rip him off this chance with this nice upgrade:D This upgrade would also allow Chairman Hiro, if you want to stick with Cerebral Cast Brain Damage...
I dont like 3 Tollbooth, better get some recusion or Noise can really mess you day. Lets hear how your progress with this deck is going :D

6 Feb 2015 us0rman

Btw. have a look at Wormhole! This card could make PSI Cards work again after the runner has tools to break them. Good for Mamba and Bullfrog Traps. Mostly Mamba tho :D

9 Feb 2015 Fortunasown

I like the shell corporation idea. I swaped the fundraisers for psycic fields and found the deck played much better. I'd say that version is solid teir 2. Fun to play, solid and with a little luck wins games.

Wormhole is a great suggestion, try dropping the tollbooths for it. I think its a solid addition.

9 Feb 2015 Fortunasown

I forgot to say when explaining Cast that it also makes cards like stimhack (a really burr in the side for this deck) harder to play, it makes runners less caviler about running pups and taking the damage, and makes the fetals just a little more threatening.