Legality (show more) |
---|
Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
---|
Pre-rotation decklist |
This is my first deck and i'll start with a stupid idea :D
Let the runner steal a lot of one point agendas. There are a enough in this deck :D
Kill the Runner with Philotic Entanglement when he has enough agendas.
High risk. The game will be over when he get Philotic Entanglement.
Is this idea possible or is this the stupidest deck you've ever heard about?
17 comments |
---|
9 Apr 2014
PeekaySK
|
9 Apr 2014
partialcharge
What a fascinating concept. Kudos! I'll second Peekay on the Yagura; it's perfect for what you're going for here. Maybe even less ICE overall? I mean, if you want them to steal agendas... ;) Lastly, could you make room for any number of Punitive Counterstrike? As soon as I heard "Let the runner steal agendas" I thought about that card. Cheers! |
9 Apr 2014
bubo
If we want to bring this deck into a high funtioning state, then we need to address the fact that Philotic Entanglement is a singleton. To help with the rebuild, I'd like to clarify that this deck feels like a classic Jinteki flatline deck, and really does not support Agenda Point wins. Before I start suggesting changes, there are a couple of questions I'd like to hear answers to first. What is the purpose of Biotic Labor in this deck? Also, why is a third of the deck devoted to ICE when we want the Runner to steal Agendas? Looking at this deck, my first thought is that we need to make room for the cards that we need to support Philotic Entanglement. Since our concept is to let the Runner steal Agendas, the ICE is my first source of cuts. Evaluating the ideal board state, I feel that our protection goals are HQ and a single Remote Server. To that end, I'm borrowing some concepts from the Jinteki ICE-less builds that a few of us have been playing with, and propose the following to replace the entire ICE list:
This defense list brings our total deck count down to a sleek 45 cards while still giving us 4 additional card slots to play with and frees up a lot of influence. With that, I turned my attention to the economy. Between Gila hands Arcology, Profiteering, Hedge Fund, and Restructure the Economy feels OK. However, my thoughts are to drop Biotic Labor (unless I miss the point of it's inclusion) and Restructure in favor of 3x Blue Level Clearance. BLC provices us a 3 credit gain and 2 card draws, which will help us burn through this deck to our Philotic Entanglement and Fast Tracks. With Defense and Economy addressed, let's take a look at how to find and play our Philotic Entanglement. We have 4-8 card slots available at this time. A concern that I have is how exposed our Philotic Entanglement is and the fact that it is only usable in Phase 2/3. With the card ratio introduced by the 1 copy limitation, our only feasible method to access Philotic is via Fast Track which needs to be bumped up to 3 copies. Unfortunately, using Fast Track alerts the Runner that we are manuevering for a kill during Phase 2/3 during which this deck usually finds the Runner Agenda mad and credit rich, resulting in a Run on anything under the sun. We want to convince the Runner that the Remotes are Agenda poor targets, which means re-introducing the Jinteki Shell Game. With 3-7 card slots still remaining, I'd like to introduce 3x Mushin no Shin, 2x Plan B, and replace one of the Snare! with 1x Project Junebug. Thanks to the Agenda selection, Plan B should be able to snag something out of our hand during access. If we Plan B during early game, it discourages the Runner from using Remotes, or we could Plan B during late game to get our Philotic Entanglement out. Mushin no Shin is an interesting card to play with, and you can look at some of my strategy discussion for this card in my GRNDL: Quick as a Corpse deck. Don't forget that you can Mushin your Snare! to make them appear to be Agendas. In this particular deck, we can use him as a shell game analysis tool. Take the Runner's temperature during Phase 1 by pulling a Mushin into Plan B to score an Agenda. Play an Agenda immediately after the score to determine if the Runner is Remote shy or Target hungry, and use that knowledge while you are crafting your Philotic Entanglement ending to determine the end game strategy. String the Runner along with Agendas that you are willing to lose until you can Fast Track for Philotic Entanglement. Depending on the Runner temperature and Remote protection, you should be able to determine if end game is drop and score (Mushin or straight), Mushin into Plan B, or Mushin into Project Junebug. |
9 Apr 2014
bubo
We'll need some play tests of the altered deck before we can properly evaluate this, but I have a feeling that under the revised deck we'll find that Ronin gives us better value than Neural EMP. With Ronin, we can ensure increase value in our Plan B (and probably increase it to 3x Plan B) because the Runner will not be able to ignore advancing cards in the Remote for fear of a paid off Ronin. |
9 Apr 2014
bubo
Yikes! I was just playing around with a copy of this deck when I realized exactly what Rainbow was. Take Rainbow off of the list above, and I'll have a suggested replacement in a little while. |
9 Apr 2014
pants on head
Biotic labor is included (I assume) so that you can install and score Philotic from hand. |
9 Apr 2014
bubo
OK, I feel that it's a toss-up between Himitsu-Bako and Guard for the 2x slots vacated by Rainbow. The preference should rely on how heavy Inside Job is in the local meta. Pants, I can see that idea, but (directed to Torf instead of Pants) it doesn't feel like it would play out very well due to Fast Track giving the Runner advance notice on the Philotic coming out. It seems to me that the Runner would devote the turn following a Fast Track to running HQ over and over to catch that Agenda before Biotic could be used. In my opinion, I would take shell gaming with the Philotic over Fast Advance. Fast Track the Philotic to hand, then Mushin a card into the remote to make the Runner wrestle with odds that the Corp put Philotic or Plan B in the remote. |
9 Apr 2014
Dydra
@bubo, 2 biotics in hand and 11 credits (not hard to get) guarantee him that he can score the same turn he fast tracks. Generally the deck is pretty absurd, because we don't know all the cards in Honor and Profit yet, but even as of now, would you answer to me the following question. How do you get around DeusEX? He needs 1 ( exactly 1) to counter the damage from the 3/2 Agenda score and ruin your entire game plan. On the off-chance that you might ask me " Who plays DeusEX?" ... actually a lot of people and with the surge of Jinteki players that the expansion will bring, everyone will carry at least 1 or 2, sort of like Plascrete is at the moment. It's a fun deck, but I seriously doubt that it will see a competitive incarnation. So let's just leave it at that and chilax ;) |
9 Apr 2014
bubo
After playing with this deck design a bit on my own, I ended with the build out below. At this time, I'm still not convinced that this is a winning concept. It is viable, and will probably win around 38% of the time, but most of those wins come from Scorched Earth and shell game plays rather than Philotic. The high Agenda density with low ICE density to support Philotic just hurts too much. I tried tweaking by incorporating The Future Perfect to drop Agenda Density by 6 cards, but I don't think this is enough to change the odds and it works against the Philotic Entanglement synergy. Jinteki: Personal Evolution Agenda (13)
Asset (7)
Upgrade (3)
Operation (17)
Barrier (2)
Code Gate (2)
Sentry (2)
15 influence spent (maximum 15) 20 agenda points (between 20 and 21) 45 cards (min 45) Cards up to Honor and Profit |
9 Apr 2014
Torf
WOW, thank you for your feedback! I had the following ideas:
I thought Chimera is a good ide for stoping the runner to get my PE because i can change the subtype dynamic. The whole ice was only for the remote with the PE when i dont have an Biotic Labor. Fetal AI are two points. It is an good agenda but i had the fear that the runner would get to much agenda points with one run. For PE i need the number of agendas and not the number of agenda points. I thought Restructure would be a good idea for some eco. I'll take the advice from you and change "some" details :-) (sry for my english) |
9 Apr 2014
Torf
Like i said, it was my first silly idea after i saw Philotic Entanglement and Fast Treck :D |
9 Apr 2014
bubo
@Dydra, we are in agreement on it's competitiveness. However, unless the Runner is familiar witht his build out I see Deus X being burned against a Shinobi earlier in the game. If not, a savvy shell gamer would use Junebug to burn the Deus X prior to the Philotic. I've been meaning to ask you, how are you formatting your text? I stumbled across bullet points by accident, but haven't found the code that allows for font changes and bold. |
9 Apr 2014
Torf
@Dydra: The other problem is, that the runner only need to steal Philotic Entanglement. It is a high risk deck relatet to an single card |
9 Apr 2014
bubo
@Torf: For your future Jinteki builds, consider Caprice Nisei over Chimera. She's a hard upgrade to get around, providing the Runner a 1:9 shot of accessing anything inside the server. This is a hard thing to end run even after she's rezzed, so she maintains value past the initial contact. |
10 Apr 2014
ryson282
Torf, have you considered aggressive negociation to get philotic entranglement ? You can use it while scoring clone retirement if it is already on the table. That way the runner does not know what card you will get. BTW really nice deck concept. |
11 Apr 2014
Torf
@PeekaySK: Precognition is a really good idea. I'll consider it for my next version :-) Thank you @ryson282: The Problem with aggressive negociation is, that i have to score an agenda and i need an additional click for AN. Fast Track is easier and saver then AN @bubo: I'm going to kick chimera vor Caprice Nisei. Thank you. |
Actually, it looks surprisingly workable :D
My thoughts:
Other than that, I really, really like the concept!