Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Just tested this one with a few runs a while ago, and I found out that it's difficult to set-up at mid game since he's broke at first especially when I have a bad hand. I added Knights and Faeries so that I can also focus on remotes, not only centrals because of Breach, Alias, and Passport. Any ideas to make him faster in terms of Central Server pressuring or multi-accessing? I only based from these packs I have as of now: What Lies Ahead, Humanity's Shadow, Future Proof, Opening Moves, Second Thoughts, Mala Tempora, True Colors, and Honor and Profit. I hope you guys can think with these resources I have, thanks in advance!
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