Legality (show more) |
---|
Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
---|
Pre-rotation decklist |
Tournaments | ||
---|---|---|
Good Games, Fraser Coast - Store Championship | #1 of 16 | xanshin |
Card draw simulator |
---|
Odds: 0% – 0% – 0% more
|
Repartition by Cost |
---|
Repartition by Strength |
---|
Derived from | |||
---|---|---|---|
Russian NEH (Post-MWL2) | 90 | 71 | 25 |
Inspiration for |
---|
None yet |
Include in your page (help) |
---|
2 comments |
---|
31 Jan 2017
Vanadium
|
1 Feb 2017
xanshin
The deck is derived from Russian NEH, netrunnerdb.com I guess I played the subliminal/shipment/jeeves combo in 3 of the 6 games. San San city grid certainly scored a lot more points for me. Usually Jeeves is used to install 3 cards then do something else :) Or click for 3 credits, install a new server and draw a card. Jeeves also scores naked unadvanced explodas, which you don't really care about losing due to the 5c tempo gain. Many turns you are effectively getting 5 or more actions, which can enable you to score out while the runner is still setting up (typically turn 7 or 8). It's probably a T2 deck in the present meta, but still strong enough to win a tournament with a bit of luck and bluff. |
I know the subliminals are for triggering Jeeves, but without scary ice, they're going to run every turn, right? How often did the Subliminal/Shipment combo work?