ValleyTech V.1

TokaysAX 40

Handsize-kill using Valley Grid + Thimblerig , Jinja Grid for setup , The Brewery for flatline threat. Once you have a server with 3 - 5 ice (depending on Curfew in play / Stimhacks used etc.) Valley Grid locks it down. Ice should be focused on a single Remote and then R&D in my experience.

Very unpolished deck, ice choices could definitely be changed, since moving Thimblerig down from the top of the server is all you need.

Unsure if Chairman Hiro does anything, because I never draw him :P

Neural EMP can stand-in for the Brewery in case of Employee Strike.

It has weaknesses, but it works. :)

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