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Chess is Hard v0.4 | 0 | 0 | 2 |
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Chess is Hard v0.6 | 0 | 0 | 0 |
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Still work in Progress
So I was itching to make a 'Chess Deck'.
The aim of this deck is to make it costly for the Corp to rezz ICE. Any ICE rezzed will get lowered strength so cheap breakers may pass.
Make it Expensive: - Costly to rezz ICE
Make it Weak: - Easier to bypass ICE
Make it Break: - Get past the ICE
Make it Bleed: - Deny them cards they want/need
Idea is to prevent Corp from rezzing ice while stacking up Mimic so you can access more and more cards, trashing the good ones with Imp. Any good ice they rezz you place Knight on to break or Bishop to weaken for your icebreakers to pass until Datasucker can do it for you.
Hurt their economy with Emergency Shutdown in strategic places.
Access HQ through Archives with Sneakdoor Beta, making their HQ ICE worthless while you hurt the R&D ICE with Caïssa.
3 comments |
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31 Dec 2013
apo
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31 Dec 2013
Kuma3
I think the emergency shotdown is more importend then the HQ Interface. If the corp has to pay for an ICE in an none keylocation the get hurt prity hard. You can access HQ cards better through the nerv agent. As a virus you can get it with the Djinn very easily. |
3 Jan 2014
paintner
I made a v0.6 now. Go check it out. Also I am thinking on a variation where I remove Rook and replace it with Parasite and replace Deep Red with Grimoire, going away from the Chess-theme as it seems hard to fit in all of it. The Caïssa seem to be either a gimmick or something to use to strengthen a weak spot. |
So now you dropped a card (sneakdoor) that actually has a synergy with the rest of the deck and gives you good pressure, for mem chip which does nothing except enabling ZU.13 (which shouldn't be included in the first place).
Chess is Hard v0.3 > Chess is Hard v0.4 > Chess is Hard v0.5