Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Trace Amount |
Cyber Exodus |
Humanity's Shadow |
Future Proof |
Creation and Control |
Upstalk |
The Spaces Between |
Up and Over |
The Source |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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ParaNasir Discussion V2.0 | 2 | 2 | 3 |
Include in your page (help) |
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Hey guys, I threw this Nasir idea together with the cards I thought would work but I need help tweaking and narrowing it down. What do you think? And what changes should it see.
7 comments |
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15 Nov 2014
CallMeDutch
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15 Nov 2014
Softman25
Can confirm that Stimhack is glorious with Nasir - because the dollaroos remain as I believe they're outside the credit pool. What I'm weirded out by is 3x Fester - just seems overkill - maybe just 2? The rest of the splashes seem OK...except Wyrm. Wyrm is just weird. And if you're trying to lower a really large piece of ICE - you need to pay to match, then to lower, then to break with Atman. Just have more Stimhack or something. Then put in some extra hand size. Also - you're running Atman without 3 x Scavenge and no Test Runs. Whilst ballsy as hell - doesn't screw with the corp as much. The Helpful AI is just a weird card. Can't comment on its usefulness in a Nasir deck, but if you're looking to cut cards - I'd consider looking there. I vaguely see what you're doing - with boosting Atmans - but it's still just...eh. Might as well install lower and lower the strength with Datasucker or something. The Kraken I'll give you - because that's fun. It's really really fun. Collective Consciousness seems pretty interesting. Since I obviously haven't played with it - can't comment on effectiveness. I guess it's OK if you have enough memory. Which you...kinda do. To be honest, it's 11:30pm and I'm just spitballing at this point - with about half a brain functioning. But yeah, seems pretty Nasir to me. |
15 Nov 2014
primeape
Looks fun! Like softman, I think you may have too many interesting situational cards and you may need to streamline and just include more raw Econ. Against some decks you won't get much money from Nasir's natural ability. In particular, wyrm can be strong but it needs a lot of money, so you may need a major recurring credit source to feed the wyrm. Also you probably need a fracter, it's unfortunate but wraparound is a huge pain without a fracter. Personal Touch will be interesting, I guess the idea is to put it on wyrm? I think that is worth trying out, see how it goes. |
15 Nov 2014
tpsviper
Thanks for your advice guys! I tore this apart and took a new approach. The Fester and Helpful AI did end up being dead cards unfortunately. Also the Wyrm was not reliable. I dropped pretty much all the econ but Workshop and I am running Magnum with toolbox, order of sol, and more net celebrity. I also dropped imp in favor of a lone D4vid and 2 cresenthus. Dropped the Chakanas as well. |
15 Nov 2014
tpsviper
Here is the changes I made in the new deck. Once octgn allows ATR cars I'll try to see if I can get collective conciousness working for me. But Diesels will the role for now. |
15 Nov 2014
roadtoad
Stimhack money is definitely part of your credit pool, so you need to use it on a run at a server that already has all of its ice rezzed. But it's glorious when it works. |
Not sure about the Stimhack... The only time I think it would be useful with Nasir is trashing runs on unprotected high value/high trash cost cards like a San San or a Vault, or extreme late game where you're running a server with all ice already rezzed.