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24/02/2014
Since the previous iteration (my first deck since I started the game), there was a few changes :
At this point, what could be improved : - The breaker suite feels a bit basic to me, but it works - Dirty Laundry would be nice, but I have so many cards that start runs already it would be somewhat redundant - The Akamatsu Mem Chip could probably be replaced, but I like having enough memory around - Only one Clone Chip draw back cards from the heap if they get trashed - Armitage could become Daily Casts, not sure - I'd like to see some parasites around, but where (one less corroder, and the mem chip?)
To note that I'm keeping Crash Space rather than Plascrete here, as the utility money for removing tags seems goes well with Siphon Abuse, and I don't want to stay tagged (because local meta)
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