Legends of the Hidden Temple - 2nd Raleigh SC

CrushU 193

Pretty much the base list, except that you don't need the oodles of money that Turtlebacks gives you I feel... Much more important to make the Runner sorry he ever decided to run on your servers, with Blacklist and Contract Killer, and to Interns back the Museum they finally trashed.

Because one of the issues the deck has is R&D weakness, Snare! added to make them stop it. Museums recurring the Snare! is pretty wonderful, and also makes them question exactly how many of those things you have...

A well-timed Blacklist can shutdown Faust for good. Usually it's just One More High-Value Target in a way that Turtlebacks just isn't.

Contract Killer has a surprising number of good targets, and with the Mumba Temples giving you free money for rezzing, they work out pretty well. It also allows me to headfake a GFI if I'm at 4 points, forcing them through my scoring server gauntlet just to go and trash this piddly dude. (It's a weakness of Gagarin; You can actually just wait and camp the scoring remote if you've killed their DBS's.)

1 comments
27 Mar 2016 CJFM

One possible option is Corp Troubleshooter. It helps buff your TGs so you can score behind them. Pretty effective against every runner.