Noise - workshop & cache

Jeffreysaurus 32

Tried to free up some influence by not running Aesop's. Ended up having economy issues.

5 comments
11 Oct 2014 Pinkwarrior

Yeah the thing is Aesop's give you money from Cashe netting you a massive 7c if all go's well plus a mill. it also give money from used up Imp's and D4V1D. seems silly saving influence on a 2influence card for a 4influence one. No aesop's also means no way to get rid of wyldside.

Maybe i am looking at this wrong, Why have you gone for PW? maybe that'll help me understand your reasoning here.

11 Oct 2014 CJFM

I see this as a throwback to older PW Noise builds from a few seasons ago. You used to be able to load up Workshop with viruses and then stimhack to mill a bunch in one turn, likely killing a few ICE in the process. It sets up for some swingy turns. To me, it's nice to see a non-pawnshop version of Noise being tried out.

11 Oct 2014 Jeffreysaurus

As for why PW: see stimhack.com

As for why not Aesop's: I agree, I think it's a weaker deck without aesop's. But I don't like the feeling that there is one true correct card to include, so I wanted to try and make it work. As I mentioned, it ended up having economy issues. =/ And yes, cache w/out aesop's is cool - cache WITH aesops is fantastic.

11 Oct 2014 Jeffreysaurus

I eventually ended up reworking this into stimhack.com

Still not 100% happy with it, but it's getting closer.

11 Oct 2014 Pinkwarrior

@Jeffreysaurus i see well i don't play Anarch and i've never seen an Anarch play PW before, so its nice to learn something new.