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I think this is the version I'm most happy with. A single toolbox lets me put a full suite and all 3 cloaks in play. The recurring credits from cloak/silencer/toolbox will go a long way to making turns cheap enough to not need Mopus. My last build before silencer came out had Mopus but I would usually not need more than a couple creds at a time with the efficiency of all the recurring creds.
8 comments |
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27 Mar 2014
x3r0h0ur
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27 Mar 2014
HepatitvsJ
Im not worried about program loss, the Personal touchs are for dagger. With on TPT dagger now needs only one silencer/cloak to break an Archer. A situation I find myself in enough to warrant including them. If not, they still boost corroder/Gordian making my runs cheaper. I'm a little concerned with getting breakers when I need them without tutor access. my last build had 3 SMC and I'm still debating dropping 3 cards for +3 SMC. |
27 Mar 2014
HepatitvsJ
also...I agree with the stealth chip opinion. I think they would have been fine @2 INF. I'm not just saying that because I want the third one back in this build. lol |
28 Mar 2014
primeape
Looks like a fun build, I will probably give it a whirl. Likely with those smcs back in though, with only 2 barrier breakers, it's actually pretty likely you can lose to paper wall which is never fun. The odds calc gives only a 40% chance of having 1 of them after 10 draws. |
28 Mar 2014
HepatitvsJ
That's why I added Professional contacts in. It gives me money while I draw into my breakers. 3 deisel and 2 Larla help as well. Once I have my breakers I almost never lose them in games. If this deck runs like the last one, I'll never need much more than the money from PC. Let me know if this deck does well for ya. :) |
28 Mar 2014
primeape
I played a cloak and dagger build out of CT for quite a while, I found it solid, dagger is pretty decent despite few people using it. The problems I found were deck space, since you now need cloak, and then of course MU. Depending on the meta it can be great or annoying to use dagger was my experience. There was a time when everyone I played seemed to have grim and archer in every deck, and in that case it's awesome, when people switched away from that and you find yourself breaking Draco, caduceus, shadow with your dagger it's a lot less effective. My build, had a lot of problems with midseasons actually, but you have toolbox and rabbit hole, so this build should be fine on that account. However, with those NBN rush decks out there though, you still won't convince me to run without tutors ;) Anyway, I'll report back once I've gotten in some games :) |
28 Mar 2014
primeape
It occurs to me after writing that your toolbox + rabbit hole get by those 3 problem ice I mentioned quite effectively :) Good thinking! |
28 Mar 2014
HepatitvsJ
Yep, as well as muckraker, shinobi, data ravens trace, urobourous, Ash, TMI, punitive counter strike, etc, etc. :) Massive link just destroys a lot of decks. I had a game with 6 link (all 3 dyson chips and toolbox with Kate) and just laughed at the trace ICE and Ash 2x*** the corp could no longer rely on. I went 3-1 (big ICE HB stalled me) with that deck but I went 2-2 with corp. I got a 6/20 finish. I'm trying to go back to that deck here. There's just so much trace now it's worth putting in rabbit holes just to watch the opponents face when they realize just how much of their deck you've neutered. :) |
Wouldn't it be great if the stealth hardware wasn't all 3 influence :/ I was hoping to have a full stealth rig. Hopefully the breakers go down to 1inf :/
I think TPT is a little out of place, I'd just run clone chips to get back programs lost. I am a fan of lucky find though, its like a mini stimhack that doesn't do a brain damage. Oh and takes 3 more clicks, but okay. I'll have to playtest this one after this weekend's store champs.