Crypsis: The Ladies Man

Heartthrob 2486

Something I'd been wanting to try for some time now, a deck that uses Crypsis as the only real icebreaker. Here Crypsis gets his girls together for some good running times. Get him out on an omni-drive, then pimp him up with personal touch, cyber feeder. Other important ladies: Katie Jones, Sure Gamble, Femme and Kate herself.

This deck isn't an early aggro deck unless you see a fast adv coming. You can take a few turns building your Cryp rig, making annoying quick runs here and there. When you see remotes drop, use infiltration to determine whether or not to Stimhack or Katie dump and go running with Cryp. Sacrificial construct is awesome in this deck, as it can keep Cryp going for an extra ice or save him from pesky destroyers. Test run Femme when you see the need and use the appropriate tricks (keyhole, sneakdoor, sharpshooter) to keep the corp honest. No small ETR ice are going to stop you early, and late game you'll have so much cash that Cryp can just pay his way through. It's beautiful.

Also, Escher might get the 6th man award here for setting up those mid- to late-game servers just the way you want them. Entire turns dedicated to cryp counter, katie load, hardware install and draw are frequent and necessary. Timing is everything with this deck, make sure you know a turn in advance if you will be running the next turn.

This deck has been through some testing and a few versions, but seems to be playing quite well now. I may drop 1 underworld contact and 1 stimhack...that's too many dudes blocking Crypsis' game. Earlier versions had surge, scavenge, borrowed satellites...but they left me wanting. Now I rarely draw a card I'm not happy to have.

You might notice there are quite a few one- and two-of cards. Thanks to replicator and test run, you'll thin this deck out quickly and will have what you need most of the time. That is also why the deck is above 45. Against Jinteki net damage deck I won a grind out game because I had those extra six cards in my stack and could keep refilling my hand late-game.

Fun deck to play that has flexibility for some influence-high tricks. Sneak and Keyhole here, but siphons and other pests can be just as flavorful and just as dangerous.

Crypsis loves the ladies...

3 comments
1 Feb 2014 Treiclon

I love Crypsis decks! This was the first I made http://netrunnerdb.com/en/decklist/303/crypsis-training. My idea for the Crypsis game was to make an econ denial deck, if the corp can't rez the ice I don't need to load up Crypsis so much. If he rez it, I'll derez it. If it's weak ice, I'll destroy it. But the first iteration didnt have a winning condition for the long game, no R&DI, no HQI, no makers eye. My deck has seen many iterations already since then.

But about yours. I like how you tried to apply the Darwin deck logic to it. Boosting Crypsis with personal touchs and plenty of credit recursion to reduce the stress in your bank account. But the main problem would still be there, isn't it? Using entire turns to build up virus counters sounds really slow and flags the corp that next turn you're running, letting him prepare for the rez costs or build up more ice in front of R&D, screwing your calculations in terms of virus counters.

1 Feb 2014 Heartthrob

I thought that would be the problem as well, but therein lies the bluff. I try to keep a Cryp counter or a construct ready at a ALL times, a second when prepping a next turn run. But Katie and Stimhack can give you that surprise run you need when the corp feels safe. It really is a subtle timing bluff that keeps just enough pressure on every server. You don't run every turn and you don't need to. Long games are this deck's friend for sure. I'll still need to test against NBN fast adv or Jinteki Untrashables, but so far this deck seems to adapt well to the situation. Hardware becomes so cheap and easy to get with Kate+Replicator :)

I like your first Cryp deck, Econ denial is a great route for shaper IMO.

1 Feb 2014 Heartthrob

Sry, I meant Criminal in that last sentence...