Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Core Set |
What Lies Ahead |
A Study in Static |
Humanity's Shadow |
Future Proof |
Creation and Control |
True Colors |
Up and Over |
All That Remains |
The Underway |
Data and Destiny |
Democracy and Dogma |
Card draw simulator |
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Dreams of Armageddon v0.3 | 9 | 8 | 16 |
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Based on El Ad's deck, went 6-0-1 on the day.
I have found Utopia to be a massive (and frequent) game changer. I try to get it installed as early as possible so I can pop it on the HQ axcess as I'm coming in on the Apoc runs (poor man's Legwork).
Also a potential support card to Plascrete if I know meat damage is incoming, pop it right as the tag(s) come in (obviously).
It hurts not having Clot, and I've thought of going to -1 CC/-1 Lady/+1 Inti to get it in
But NBN FA ice tends to be so (comparatively) porous that it’s not much of an issue. It only becomes a bad matchup if it turns out to be a sneaky tag-n-bag. But those usually reveal themselves pretty early on.
Many, many games come down to how cleverly I use my Indexings. I've considered going to +1 Indexing/-1 Maker's Eye.
Interestingly, not a great matchup vs IG. Hostile Infrastructure and Caprice Nisei are murderously difficult to deal with. Councilman has won me games, but more often on Howard Jackson blocks (not vs HI or CN)
Curious whether there's a place for out of the ashes. It gives you a non-Hyperdriver option for SOTing Apocalypse.
But like SOT/Hyperdriver, the incoming play is telegraphed for at least one turn.
I also wonder if it's too bloated at 48. I've thought of going to 2x Quality Time.
When I lose it's almost always because I don't find Apocalypse until deep in the deck and miss the early window.
6 comments |
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6 Jun 2016
CodeMarvelous
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6 Jun 2016
Nathan 0
I have found Utopia to be a massive (and frequent) game changer. I try to get it installed as early as possible so I can pop it on the HQ axcess as I'm coming in on the Apoc runs (poor man's Legwork). Also a potential support card to Plascrete if I know meat damage is incoming, pop it right as the tag(s) come in (obviously). It hurts not having Clot, and I've thought of going to -1 CC/-1 Lady/+1 Inti to get it in But NBN FA ice tends to be so (comparatively) porous that it’s not much of an issue. It only becomes a bad matchup if it turns out to be a sneaky tag-n-bag. But those usually reveal themselves pretty early on. Many, many games come down to how cleverly I use my Indexings. I've considered going to +1 Indexing/-1 Maker's Eye. Interestingly, not a great matchup vs IG. Hostile Infrastructure and Caprice Nisei are murderously difficult to deal with. Councilman has won me games, but more often on Howard Jackson blocks (not vs HI or CN) Curious whether there's a place for out of the ashes. It gives you a non-Hyperdriver option for SOTing Apocalypse. But like SOT/Hyperdriver, the incoming play is telegraphed for at least one turn. I also wonder if it's too bloated at 48. I've thought of going to 2x Quality Time. When I lose it's almost always because I don't find Apocalypse until deep in the deck and miss the early window. |
9 Jun 2016
kollapse
Tried it out and wondered how one can trim it to at least go down to 46. Does the Deus X pull it's weight? I have also entertained the idea that Utopia Shard is enough of a kill protection. Could also be switched for Sports Hopper with the added benefit of being card draw when needed. Thoughts? |
9 Jun 2016
Nathan 0
Great suggestions! Meat damage builds are Kryptonite to this deck and Utopia Shard isn't a long term solution (or even a reliable short term solution). I'd be very hesitant to cut Plascrete since it's so much more durable than Sports Hopper (it forces them to push it off the board, whereas Hopper has to be used preemptively). that said, I love the idea. Worst case it's a 2-credit Diesel, and more fast draw would be welcome. Maybe in lieu of the Quality Time? Deus X does a ton of work for me. For one thing, it protects against an HQ filled with Snares. It's also a very versatile run-fourth-click defense card (Ichi being an aggravating exception). It's a card I almost always install as soon as I find it and is often my go-to pick when I'm facechecking and need to clear and SMC (MU issues are a constant concern). I also included it because I had a feeling D'Argenio was gonna be on his Hot Tubs build (and he was). This also gets you through some wicked ice for very cheap. Sharpshooter/Deus X (along with a Clone Chip or two) is insanely efficient vs a wide variety of deep ice stacks. And ideally you only need to be breaking stuff once. That said, it's bloated. No question about it. The probably cuts are (imo) -1 Councilman and -1 Maker's Eye. Councilman is mostly here for a central Nisei/Crisium (or a remote Hostile Infrastructure) - install it click 1 on a Hyperdriver turn and go for broke. But even if you're using SOT to Apoc, a Hyperdriver gives you two clicks for clearing HoInfs off the board (or taking additional stabs at a Caprice). The only time Councilman has been an impact card for me is shutting down an HJ, but that's never happened against a good player. Hate giving up half my multi-access, but Maker's Eye a frequent trash card. Indexing is far more effective given the deck's play-style, whereas Maker's Eye is mostly for final turn desperation runs. |
10 Jun 2016
kollapse
That may be true, I'm just hesitant to rely on a singleton Plascrete that may end up flipped to Apoc. I haven't tested the deck much though, so I may need to take your word for it. :) How is Deus X helping in the hot tubs MU? But I agree, having ways to get with tools that trashes itself is great in Apoc decks. Will try your suggested cuts and see if I dare take this to our Regional tomorrow with very little practice. Any tips? |
10 Jun 2016
Nathan 0
Unfortunately, my main suggestion is lots of practice. This is a weird deck and it takes some getting used to.
Good luck! |
I give it a solid 10/10 for it being a complete green machine.