Four Is Death 0.2

AchromaticSky 1

The core concept: build a scoring remote with 4 ice and a Valley Grid. If the runner breaks all 4 ice, their hand size is down to 1 and I can flatline with The Brewery.

Obviously there are a ton of counters to this, any form of ice destruction, Quest Completed, bypassing ice, just ignoring the remote and hammering R&D, etc., but I don't intend to take it to a tournament.

The singleton ambushes are just a result of this deck still being in the experimental phase, I haven't decided on which one(s) I want to use.

1 comments
15 Apr 2015 Lttlefoot

Have you seen my take on this deck? netrunnerdb.com