Catch me if you Ken

thopol 49

This is my Prepaid Ken deck. The archetype is so much fun. I love the run event toolbox that threatens everywhere. I love how Prepaid alternates between making you boatloads of cash like it does in other decks, and making your scary run events cheap or free. It's the adrenaline of running with the deliberate selection of the right tool for the job.

Previous versions had only central breakers and Crypsis, which could put on a lot of pressure, but was inflexible and could get locked out of some games. This version sacrifices a little blitz power for more durability later in the game, which I think makes it quite a bit better.

It's still an aggressive deck and you want to be playing a run event every turn if able. You shouldn't be using them just to use them, but it's easy to find a good reason. You don't need to get successful runs to make a run event worth it. For example, Siphon can force a rez on HQ, which might make another server vulnerable or let you know what breaker you need to get in there with Legwork.

Don't be too conservative in your runs. The 1x Retrieval Run can get back destroyed breakers (worst case scenario you need Crypsis to get into archives), and planned assault and same old thing allow you to find it or play it again when you really need it.

The only difficulty I've had piloting this has been finding a good pace between developing my infrastructure and making good use of the juicy run events. For a lot of the game I think you want to be making one high-impact run each turn instead of making a lot of runs.

Enjoy running big and keeping the corp guessing. Critiques welcome.

0 comments