Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Creation and Control |
The Spaces Between |
Order and Chaos |
Blood Money |
Escalation |
Martial Law |
Quorum |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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MaxXimum Effect 0.89 | 2 | 0 | 3 |
Include in your page (help) |
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Ok, so second stab at learning this game. I've made this deck after diving back into ANR last month. Any constructive critiscism would be greatly appreciated.
1 comments |
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13 Jun 2017
mawa
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This is, over all, a really nice deck. I'm impressed at how much you've managed to get in! There's only a handful of tweaks that matter much - Demolition Run and Amped Up will likely get you less value than you'd hope, but the big issue is that you need more money, especially with those inefficient breakers. Liberated Accounts, Day Job, those totally work. Wyldside sees a lot of improvement with Adjusted Chronotype, but I don't think you need that much draw. With Sifr, you're highly incentivised to run Yog.0 and Mimic, even if you stand a chance of losing it to your ability. Then take it for a few spins, and note how some corporations cause you huge difficulty - and think about what cards you'd need to beat them. Employee Strike?