Stone Skipping

MasterPrudent 2

I've messed around with some of the jankier Khan builds but never felt good using them. To my mind they're often too slow or too reliant on combo pieces coming together in the right order. And, in the case of Chameleon, a little too fragile for my liking. So I fell back on a basic criminal shell with the Break and Enter suite. I make no great claims for this deck - like anything that relies on the B'n'Es but doesn't have Geist's draw it can still be a little sluggish getting started. But once in full flight it's goofy fun. The click compression of dropping Breakers mid-run is a nice little adrenaline kick (although admittedly not a top tier ID ability) and while you might think that the slow accumulation of link might be an issue the Hotels and, if needed, Wilds get through the deck at a nice clip.

This deck is by no means tuned to the current meta. With me at the helm it loses badly to CtM and the like (I find myself wishing for the duller but rock solid link Kate builds) but under the right circumstances it's a great deal of fun.

0 comments