The Dumbest Combo Deck™ AKA "Push the Goddamn Button"

structuremole 17

https://www.youtube.com/watch?v=PyT4H11maeM

So, inspired by Hideaki, I started piecing this together, and as I did, I realized how many different ways this deck can go off and just how resilient it can be to cards that hose its ability.

The basic plan is to play every economy and dig that you can to be able to get more credits than cards left in your deck. Then, you play a Panic Button, and when the runner runs on HQ, you let them in and use Panic Button to draw your deck minus 1 to draw on your next turn. From there, you have so many options, but essentially, you can use a Jackson -> AD chain to Scorch out the runner using Reuse to essentially double your money and using Biotic Labor to get the clicks you need. There are ways to recur Scorch upwards of 5-7 times which is waaay more than enough.

Now, as far as comments of resiliency go, this has the advantage over the usual Power Shutdown combos as you can choose what you're discarding. This is a boon against Hades Shard, allowing you to win though it. You also don't necessarily need to draw the whole deck, too. Reuse -> Biotic x2 -> SEA Source -> Scorch x2 can very easily be lethal, so that lets you win through Noise or Eden Shard. Additionally, there's a Foxfire in the deck to let you force your way through Shards. Also, while it is expensive, using Biotics to score out a Hades Shard negates losing to Noise with a Clone Chip. Finally, there's just so many ways to go off that it's just fun.

Currently, the deck is untested, so, we'll see how much money I'll actually have to work with, but I was also looking at a variant without Scorch where you followed up SEA Source with Big Brother and then recurred Traffic Accident over and over. We'll see if it's worth it, as it would give influence for Bullfrog (or more seriously, Power Shutdown). That leads us to the deck's main weak point, which is that if the runner doesn't run HQ, you can never use Panic Button. However, the super low agenda density allows you practical impunity to them getting into R&D fairly often and gives you lots of time to set up something. The deck might need to be less all-in and play 2 point agendas with the intent to score them out, so we'll see what it needs. For now, though, it'll be a fun concept.

3 comments
24 Oct 2014 x3r0h0ur

c'mon buddy.

24 Oct 2014 structuremole

Am playing right now, and can confirm: is pretty dumb.

24 Oct 2014 structuremole

It was around turn 7 that I had enough cards to draw my deck, matching the Cerebral combo deck in speed with less variance.