The Average Andy

m_fun 26

Stimhack did an article a while back on the "Anatomy of Andy" before Honor and Profit hit the shelves and talked about the most common cards in Andromeda decks that were winning tournaments. After compiling the numbers from all of the winning Andromeda deck lists on Stimhack since Honor and Profit was released where attendance was higher than 20 I found that this is the average deck. I'm not a math major but I remember bits and pieces of my high school classes so If I have made any errors please let me know!

Here are my "calculations": https://docs.google.com/spreadsheets/d/1YviQ00MG1Zwv7MbKCw1KJhZK5optcPjJWyhXg8lXJKI/pubhtml

7 comments
29 Jun 2014 Pinkwarrior

well it's a nice insight into the average cards, Though it has obvious issues as an actual deck since its a collection of average cards rather than a proper working deck.

29 Jun 2014 Ber

I'm not sure what you mean Pinkwarrior? This looks like a generic but extremely capable Criminal deck.

The only problem I see is it might struggle the huge metashift against Yog.0 arriving just now (with Inazuma and Lotus Field).

29 Jun 2014 Pinkwarrior

Dont get me wrong it cud work but i think if you optimize it in one way or another it will work better than just sticking in an average of what people are using.

The passport seem out of place with no other central breakers, i get it can do a job but really peacock isn't that bad and can be used on remotes especially considering yog will be handling lower end codebreakers without data tokens. also not all of us have 3 core sets to stick desperado in x3. also the parasite seems odd with no way to bring it back.

29 Jun 2014 krystman

@Pinkwarrior Actually the breaker suite is almost exactly the same as in the deck that won UK Nationals. stimhack.com

Passport is an excellent choice for an early code gate breaker to run on centrals. It costs nothing to get out and you can start Account Siphoning and filling up Datasuckers. Later, you switch to Yog if necessary (and if you have the sucker tokens).

The reason why you don't have other central breakers is because there are better, more flexible alternatives that fill that spot: Corroder and Faerie.

29 Jun 2014 Pinkwarrior

@krystman i see, i've never liked the central breaker suite and figured they were all pretty inefficient and generally useless.

But using 1 makes sense from that angle as then theirs only 1 ice type u cant break on remotes and it saves influence hmmm thanks for the explanation.

29 Jun 2014 AsteriskCGY

My other thing is the 1 of parasite. The other with 2 sounded right, because without recursion you needed to properly force the right Ice to die. 2 means I can be reassured if something new shows up. But then a second corroder has always been a norm.

30 Jun 2014 Duma

@AsteriskCGY I'm pretty sure the Parasite is a statistical "accident". The decks analysed either run 0 or 2-3 but average out to "0.91" Parasites per deck