I don't like this card. I think it warps the meta and is a bit of a one size fits all approach. It's gone from good stuff to best stuff with this card. Some might claim it's the fixed strength breakers but those are gated behind cumbersome boost costs. This card will typically save 3-6 credits per ice when using the icebreakers normally gated behind expensive boosting. Classic circumvention comes in the form of tools like Leech, Crew (i.e. taking tags) or something like monkey wrench which works on a single server.

This card bludgeons all of the other tools out of the way and this is all we see. Proponents claim this card keeps glaciers in check....yes while curbstomping any mid range ice based deck. Once a turbine comes out 80% of your ice is better to not even spend money on the rez. This will drive a lot of asset spam in the meta as players realize ice doesn't matter.

A more nuanced approach to toppling glaciers would be a card like Gebrselassie or Flame-out Adjusted Matrix and Dedicated Processor are the appropriate way to do boosting. I remember when The Personal Touch was a thing as well if we want perm boosts. Perhaps a series of "Seige" support breakers that grant +X str where X is the number of ice installed beyond the first piece.

Lots of more interesting ways to handle potential glacier issues without creating an Ice Doesn't Matter meta.

This just got banned, thank goodness. This makes early runs worthless, one of the best things about Netrunner and the foundation of the Criminal faction. Also makes Rielle “Kit” Peddler: Transhuman worthless. How did this even make it past playtesting anyway? SBL team needs to handle all the playtesting going forward imo. Or at least green-light new sets to block all the Endurances Drago Ivanovs and such.

10

Even if I totally agree that is good that this card is banned, this kind of things happen and will happen even with piles of money and people looking at it.

You see a problem. You take it upon yourself to do something about it (or maybe you never really had a choice). You go to battle. You go back and forth with your opponent, gaining and loosing advantage, taking steps forward and being forced back. You are both more prepared and yet more worn down than you were to being with. You get a major win. Then you look up any realise that for all your progress, you are effectively back at the start. You continue, because you still have much to do.

If this card put the runner through that journey instead of the corp, I would say it would be a flavour home run.