2014-2015 Melbourne League Corp#01

#endgame 130

This is the deck I used for rounds one and two of the league. Every two weeks we were paired with two opponents and could change decklists.

This deck is basically a cross between the NEXT-Foundry-Bootcamp combo and Dead Coats. It's fun but nerve-wracking to play because the deck-thinning nature of Foundry means you usually end up conceding at least one 5/3 quite early.

It won both its games, though luck did play a serious part (runners stumbling on 6 points when I had Punitives ready, an opponent throwing Plascrete, that sort of thing).

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