Money.Meat Damage 2.o8d

incompotent 1

This deck won me the Gamers Den Store Championship in Cambridge, MN on 2/8/15 (21 people). It went 7-1 on the day through five rounds of swiss and a cut to top eight. Losing only to a very good prepaid Kate in the third round of swiss.

The idea for this deck is to rush out agendas and threaten the kill similar to supermodernism. I actually won more games from points than from the kill. I play a lot of cheap ice and the scoring remote often consisted of a quandry, an ice wall and an archer. This forces the runner to find breakers or a way of destroying the cheap ice before they can score. Milange is there to make money whenever you are not scoring and to further enables the Midseasons.

The Argus identity is very taxing, more often than not runners will take the tags from scoring the agendas and then proceed to clear them fearing scorch. Forcing them to spend both clicks and money which is then not used on digging for breakers/answers for my ice and scorch play.

The deck performed much better than I expected it to. It actually won more games through points then it did through flatline. Overall it is fun to play and produced some close and exciting games.

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