Titan FA SC report

x3r0h0ur 8969

This deck has gone 7-3 over the last two store champs, dropping 1 game today. Offering both high money and low money options to fast advance, and 4 slots for it. Biotic is great for those times when you simply haven't had time to advance ice, or if you don't want to remove counters for fear of eshutdown.

EBC is great to find jackson when you need to purge, Mark when you have a fracking and or a firmware updates (that you don't want to use) to burn. Also getting the 1 of DBS to force the runner to run a remote to open scoring windows.

The deck threatens a lot of breaker trash, and plenty of taxing ice, and is all about riding tempo to threaten remote scores, keeping the runner off your centrals, while you try to find the FA parts. Geothermal, HRI and all the assets go into the remotes as various levels of gambits. Crisium does its job vs anarchs, since wormhole acts as my wraparound on RnD vs eater.

The deck dropped a game today when a double atlas came out of RnD against Gabe with RDI just after I drew my fast advance pieces. The other 2 losses were on the runners last turn, last click hail marys. Losses, but very close!.

This deck got me to a Tie for first, but slightly weaker strength of schedule at the store tourney. I'm fairly sure I would go to 3 HRI, 0 geothermal, change the archers to caduceus and add 2 punitive, for the opportunity strike. Making it look like this:

Titan Transnational Investing In Your Future

17 influence spent (max 17) •••••••••••••••••

20 agenda points (between 20 and 21)

49 cards (min 45)

Cards up to Order and Chaos

Agenda Agenda (11)

2x Firmware Updates

3x High-Risk Investment

3x Hostile Takeover

3x Project Atlas

Asset Asset (7)

1x Daily Business Show •

2x Executive Boot Camp

2x Jackson Howard ••

2x Mark Yale

Upgrade Upgrade (2)

2x Crisium Grid

Operation Operation (12)

3x Beanstalk Royalties

2x Biotic Labor ••••• •••

3x Hedge Fund

2x Punitive Counterstrike

2x Trick of Light ••••• •

Barrier Barrier (7)

2x Changeling

2x Fire Wall

3x Ice Wall

Code Gate Code Gate (4)

2x Enigma

2x Wormhole

Sentry Sentry (6)

2x Caduceus

2x Errand Boy

2x Nebula

I'll be benching this one for the time being though.

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