Packs |
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Core Set |
Humanity's Shadow |
Future Proof |
Creation and Control |
Double Time |
Honor and Profit |
The Source |
The Valley |
Breaker Bay |
Blood Money |
Intervention |
Martial Law |
Quorum |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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Lady Yaga v2 Top 4 at Gatekeeper Games SC | 7 | 4 | 0 |
Include in your page (help) |
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Surprisingly good is the way I describe this deck. I took it to a SC and it only dropped one game, as well as a lot of practice games on Jnet/GNK's and it's only lost a few games in total. Baba Yaga is bonkers once you have it set up and this deck can get it set up pretty quickly. Give this deck a shot.
Card choices:
Baba Yaga: The finished rig of faerie/Yog/Breach can get through basically any piece of ice for 2-4 creds. Mid strength barriers (fire wall) can be a bit annoying though.
Femme: for turing on a remote.
Sac Con: well your rig basically dies to Batty/Kegon so I thought it would be a good idea to have some protection. Also in match ups where you're not worried about program trashing it's bonkers with tapwrm.
The Gauntlet: This deck is a bit MU hungry and the HQ pressure it creates is awesome.
Tapwrm: Bonkers
Lucky Find: This deck needs a fair bit of money quick to set up but this is a flex spot. It could be 2x Peace in out time and a Scavenge. Scavenge allows you to install your breakers early and then shift them onto Yaga later. This would definitely be helpful against some rush decks but I've never really needed it.
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