We Know (roughly) Where You Live (v1.0)

Artbroken 9

(Note: I'm still pretty new to the game and own a limited set of cards, so this decks reflect what I have to work with.)

I don't seem to be able to get my head around the NBN playstyle. I see the appeal of fast-advance, but I can't make an FA deck that works. So instead this is going the other route - try to tag the Runner, then make their life hell.

Of course, that leads me to my other NBN problem - working out what to do to the Runner once they're tagged. Obviously Scorched Earth is in here, but I only have two copies; Private Security Force boosts that, but not to dizzying heights. The other tag punishments are Closed Accounts and Freelancer, which can set the Runner back but won't win the game for me.

Well, let's slap it down and see how well it does in my local sub-meta. What's the worst that could happen?

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