Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Trace Amount |
Cyber Exodus |
Humanity's Shadow |
Future Proof |
Opening Moves |
True Colors |
Double Time |
Honor and Profit |
Upstalk |
First Contact |
The Valley |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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Go Ahead and Run v.0.6 | 0 | 0 | 2 |
Include in your page (help) |
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Have been toying with this deck for the better part of a year and finally got the bug to update it with the latest cycle. I have stripped this thing of a whole lot of excess. Medtech is the ID here to increase the likelihood of a run whereas the lack of ICE should also make the runner get a bit sloppy. I like "GOTCHA!" decks but this whole deck is a series of gotcha moments. Overall, this deck has had a shaky performance but I feel it was not as focused.
3 comments |
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1 Jul 2015
FarCryFromHuman
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1 Jul 2015
Putty
Trying to keep things ultra lean. It may be foolhardy but it'll get tested a few times tonight. |
1 Jul 2015
StarryVeck
The one Jinteki ID I have never tried. This feels wobbly though. Just five econ cards (plus 2 Pop-Up Windows), ICE that will be a walkover by mid-game, a single Midseason/Scorched with no other tag punishment. You have got 8 cards that will hurt the runner on access, though you'll need money for the snares (more if you Kitsune them out) and while Fetals are good for free damage, they are also an agenda which the runner will rarely struggle to pony up 2 credits for. If you're going down the scorch route, Neural EMP seems a good include. |
Any reason you aren't playing with your last 4 cards?