Fast Advance with some tag punishment. Only looking to tax the runner, not crush them: scoring is still priority. Trap assets and upgrades to mess with their plans, as running only agendas will get you caught every time you install. ICE placement is key for the true ETR stuff on the remote while weaker ones should be used on Centrals. Use MA, Trick of Light, and Ice Walls to move advancements around to help score. Jackson can go grab and one off traps to be replayed.