Mail It In

primeape 143

Deck that goes all in on trying to blackmail your way into remotes. I'm experimenting with blackmail, any other ideas/comments are welcome. This build starts out aggressive, pushing at centrals, hopefully you can score an agenda and not need the notoriety. Once you land a bad pub, you sit back and wait. I will probably try it with the other bad pub options as well, activist support and tallie. Hopefully there will be more to come from ffg. A similar build in criminal might work well, could use running interference for a similar effect to blackmail.

Played a few games with it and it's about as awkward as you would expect, replacing notoriety, frame job black mail with vamp, medium and imp would be a better deck. Once they have bad pub it can be pretty annoying, but even then it means you can never run their remote without blackmailing it, so it's easy to bait you into running at a trap or upgrade. Also unlike vamp, blackmail doesn't hurt the corps Econ, so if you miss or score they are still in a good position. Also fast advance makes you lose. The source slows them down for a turn, but I found even an extra turn isn't enough to get the whole bad pub thing setup. You need to draw your knights and blackmails early, Econ, a frame job, and score an agenda or notoriety, then you are in a good position.

3 comments
28 Feb 2014 x3r0h0ur

Frame job is a pretty brutal way to get bad pub. I would run activist support, use 4 influence for hostage or 6, and run 1-2 source 1-2 mr.li and 1-2 aesops for flavor. Aesops turns off activist support and the source for you.

The problem with activist support is that the corp can just trash it, so you have to time your play when they're already broke, and have a means to punish their low money if they do go cred-cred-trash. Knight works for this to hammer centrals, increase that by keyholing, or nerve agent.

I'm beginning to explore this space too, but I'm apprehensive to post my decks right now.

28 Feb 2014 x3r0h0ur

Frame job is a pretty brutal way to get bad pub. I would run activist support, use 4 influence for hostage or 6, and run 1-2 source 1-2 mr.li and 1-2 aesops for flavor. Aesops turns off activist support and the source for you.

The problem with activist support is that the corp can just trash it, so you have to time your play when they're already broke, and have a means to punish their low money if they do go cred-cred-trash. Knight works for this to hammer centrals, increase that by keyholing, or nerve agent.

I'm beginning to explore this space too, but I'm apprehensive to post my decks right now.

28 Feb 2014 primeape

Thanks for the ideas, I think I'll give the hostage + li, aesops, activist, source package a shot. Likely with some additional centrals pressure as you mentioned. I'll keep an eye out if you post a blackmail build that you are comfortable with.

I wish frame job said, you need 1 more agenda point to win and the corp gets a bad pub. Black mail is pretty strong, and in the games I played, I didn't mind losing a point for the bad pub just to turn it on, but getting that first point early enough to make your gameplan work is pretty inconsistent.