Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Cyber Exodus |
Humanity's Shadow |
Future Proof |
Creation and Control |
The Source |
Breaker Bay |
Chrome City |
Data and Destiny |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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The Modern Prometheus | 135 | 113 | 30 |
Inspiration for |
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None yet |
Include in your page (help) |
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Here's my take on Seamus' The Modern Prometheus Adam. I've swapped around a few things to make room for sneakdoor beta and net-ready eyes. I've been treating Adam a lot like Gabe, make it very hard for the corp to defend HQ right from the get-go, then drop the sneakdoor to keep up the momentum. By the time they've established a lockout on HQ and archives you should have at least one RDI to drop. If the corp gets bold and tries to score out in a remote, the suckers and/or stimhack will help dampen their spirits. A single public sympathy early on will help ensure you get free card draw for the entire game. The placrete can help soak up net-ready damage and act as a small deterrent to damage along with your big hand size.
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