Ain't nobody got time for that 1.2

Oathwood 241

Revised version (thanks Bubo). Tax the player for running at your remotes, and possibly end the run anyway with Caprice. Only a theory for now, will test run it as soon as possible.

2 comments
21 Apr 2014 bubo

This deck feels a lot more solid than the original. It's hard to go wrong with an Archer if you've got appropriate Agendas to feed it, and your Agenda seem fine for the task. I'm a little worried about your Trick of Light inclusion though. They are recovery for a failed Junebug gambit, but that's their only viable source for tokens. I'm hesitant to touch your Ruhr Valley or Strongbox since they seem to be the distinctive elements in your build, but I would evaluate Ice Wall over some of your influence choices in order to support the ToL. On the other hand, the ToL is an easy drop in favor of Mushin no Shin once it's available.

22 Apr 2014 Oathwood

Just my thought! ToL is a placeholder for Mushin when it comes!