Dipping Donuts v0.3

wswan 68

I moved some cards around with Iain. Important notes:

-Lost Donut. He wasn't too useful against the decks I was playing against. Added another Helpful AI in his place.

-And lost the Access To Globalsec, replacing it with that Helpful AI.

-Added another Underworld Contact. I came to realize that Iain really feels great with a clickless economy, and Helpful AI is tutorable with Hostage for that second link. It feels great to be behind on agendas, have two Daily Casts out, and two Underworld Contacts for 8 credits before your turn starts. I also took out the Armitages, which slow you down versus clickless econ. And usually by the time one of those comes up I already have a Tri-Maf out, which is a nice way of clicking for econ without spending the majority of your clicks doing so (I'm looking at you, Magnum Opus).

-Because of the loss of Donut, I felt I could throw some Special Orders in. While I usually have no problem getting my rig out (what with the drawn out game Iain plays), I felt they could help me quicken my game if needed.

-Oh. I added Data Dealer too, I guess. I think it's super stupid to sell your agendas just to get into a losing position, but sometimes you grab an early one that screws you up a bit. And I definitely want to sell off any Ski Kyus. And to be fair, you can use Data Dealer kind of like a Stimhack, as a surprise influx of money to go grab some agendas. Just don't sell away your agendas if you don't know what you're getting in for!

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