Kit Dino Sage 1

rezwits 56

Looking for a card to cut, but other than that I am pretty happy. e3 Feedback is almost becoming a staple in most decks I make, especially with icebreakers that cost 2 per sub. I don't like when lists cut a Maker's Eye, cause I feel like it's a win con. And the Deus X is for when you never know sentry/ap! The last thing I added was a 3rd SMC. Opinions welcome...

3 comments
18 Jan 2015 rezwits

Obviously, you have to drop a sage quick to get some early game pressure, unless you feel a trade-in on an unwanted feedback filter or CyberSolutions Mem Chip will get you Dinosaurus early. But I am starting to just drop a Sage and run quick, because of Kit's ability with only 1 piece of ice to have to get thru at the start. Then clone chip it back to Dino mid-game. The econ is really light but gets the job done, especially over Opus.

18 Jan 2015 rezwits

One thing you have to remember is that Inside Job coincides with Kit's ability, i.e. you basically lose Kit's ability if you Inside Job, but it's highly needed, if you run into Blue Sun beastly Curtain Walls, so in addition SOT.

18 Jan 2015 rezwits

Oh and I am 800-2 with the deck so far, ha jk, I am 4-1 with it so far, lost to a scorched NBN list, when I "ran last click" Data Raven, with 3 cards in hand. I guess I could have pulled out but it was a Legwork so I figured I might even win hitting NBN on turn 3 :D