Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Nothing terribly exciting or innovative here, but this deck has done very well in my meta and won 3 out of 4 games in my last tournament.
The game plan is, quite simply, to ice up the centrals with a lot of painful ice (ideally with Inazuma at the front), then throw some ice up on a remote and start scoring. There's not much hard ETR in here, but there should be enough to at least threaten a flatline if the runner doesn't break the remote ice.
Pup and Yagura are great for throwing on the Sundews to make them even more annoying. If you're not seeing a lot of Noise, consider replacing Cerebral Static with more economy or whatever you prefer.
2 comments |
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7 Nov 2014
tlongwell
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7 Nov 2014
emlun
Not really, no. Only a few times have I felt too poor to rez ice and such. While I do click for credits quite often, I often end up getting to keep a drip econ of at least two credits per turn, and GRNDL Refinery (although unreliable) can give a boost when needed. I'm actually quite pleased with not having any operation economy in here. :) |
Even though the ICE is pretty cheap, don't you miss having some burst economy cards?