This is actually my first A:NR deck. I chose Andy for the 9 cards, to get what I need at the start of the game and build from there. The idea is to start running aggressively from the beginning, using your special orders to find the icebreakers you need.
Test Run is there as the second copy of either Sneakdoor Beta or Keyhole, whichever you need at the time, plus, it can get you back a breaker if it got trashed somehow.
Hostage is there for the midgame, to get you whatever you are missing. Mr. Li for digging, Kati for money, Professional contacts for card drawing, Fall Guy against trashing and Decoy for the possibility of tags you cant avoid.
Cyberfeeder is there to help with the economy, and I only have one Desperado, so that's why I put 2 Dyson chips.
The few times I've played it has performed well. I can usually get enough runs on R&D or HQ as needed to pressure the corp, but I feel the deck lacks something, like it's missing some omph!, so I'll be glad if you can actually comment and suggest ideas for improving it.