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Standard Ban List 23.08 (active) |
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Trace Amount |
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Second attempt to make a good Adam deck. Note that I included the 3 directives in the deck just to remember to grab them when I play the deck I have tried to neutralize his weaknesses using the following:
Scrubber to make it easier to trash corp cards, which was my downfall in my previous games. Legwork Dirty Laundry and maker's eye are there to have some better accesses, if we need to run, better try to do it efficiently, right? Public Sympathy and Brain Chip are my main lifesavers, although i also included an old nice plascrete
I have decided to give it a try to Faust supported by as many suckers as i can get as my only breakers, let's see how that goes.
To draw efficiently I have 3 copies Earthrise Hotel and of course Adam's hability from Safety First And last but not least, money. I have a good amount of economy cards to be able to trash cards
Any thoughts?
5 comments |
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24 Nov 2015
Jai
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24 Nov 2015
seiya
Always Be Running for Turing :) and for Ash, either have more money than the corp to win the trace or run again after trashing it next turn. Any suggestions? |
24 Nov 2015
iceqs
I'd like you to test Overmind with Multireaders and 1 copy of other supporting breakers such as Corroder, Zu and Mimic. Get rid of that Plascrete and try Film Critic + New Angeles City Hall combo. I dislike Faust in Adam deck since his events are usually really good, while Resources are also much needed. The early handsize disadvantage does not help either. Overmind synergies so well with his tools, especially the Brain Chip. |
24 Nov 2015
seiya
The problem i have with Overmind is that even with the Brain Chip installed, I don't get any reliable addition to my memory, it will depend on the match-up. If I am unlucky and don't steal any agenda soon, the Brain Chip won't help at all until the mid-game. I just want to give it a try with Faust, I will also think about the NA City Hall, which looks nice. |
25 Nov 2015
iceqs
Don't worry. You won't use up Overmind that quickly even if it has 3 counters. Jiggling between Overmind and ABR is really good, and it usually is just another way of effectively face-checking ICEs without losing anything significant. Most of the time, depending on the matchup, you will need an Overmind + 1 and you are set for quite a long time. Overmind + Corroder for Wraparound, ABR all the pesky Sentries while NACH takes care of the tag and Film Critic takes care of NACH. Overmind + Mimic is also a good option for HB since Architect is the only thing you will mind most of the time, Bioroid is a piece of cake with E3. Some special mentions go to Assasin for example, and ABR + E3 = easy access while they waste 8 credits. Overmind + Zu for a better time dealing with stuffs like Enigma while you wait for your E3. And when the late game comes, oh boy that Brain Chip pays off big time. And you have all the money you need from Folding and other Resources/Run Events while Multireaders provide the Strength which Overmind needs. |
How do you beat Turing + Ash?