Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
For quite a long time I've been interested in trying to make Keyhole Iain competitive. This is the closest I've personally come. General idea is of course to spend the first bit of the game setting up your rig and amassing money. Once the Corp has scored an agenda or two, you drop Keyhole and try and keyhole them to death. Some of the card choices:
Logos: One of the most important cards in the deck because you generally use it to tutor for your single keyhole. Games in which you get it out too late generally are very difficult to win.
Unregistered S&W '35: This deck has extreme problems with two cards that S&W 35 can take out...Jackson Howard and Caprice Nisei. A good Logos pull if you find yourself in a situation in which it is appropriate.
NACH: This is my scorch protection and way to protect Rachel Beckman. Easy to set up and generally feels safe. You shouldn't have to worry about Midseasons-Scorch since hopefully you'll be stealing all your agendas in the last turn or two.
The Supplier: A nice way to get out cards cheaply over several turns. Excellent if played early, generally just ignore them if you don't grab one by turn 5 or 6.
Vamp: Probably the most important card of the deck (aside from Keyhole). The issue with Keyhole decks is that once a corp sees it they can just make R&D extremely taxing to get into, with minimal ice on other servers. Vamp allows you to leverage your economic advantage. Generally once they score their second agenda I begin to prepare for my vamp turn, pulling off of Kati and maybe seeing if I can get them to rez some ice on a remote or something. Vamp them to 0 and you should have free reign of R&D, no matter how much ice they put there. Continue to Vamp or SoT Vamp until you get the agendas in archives to win.
IMPORTANT: If you are pursuing this, you need to make sure that you don't run R&D early in the game. Already rezzed ice, even relatively cheap ones can be a hassle and possibly difficult to break after spending all your credits in a Vamp.
Notable absence: Underworld Contacts/Link. I love the idea of this but it's always seemed so slow. Haven't tested too terribly much with the Supplier though, might be significantly better. If so I'd probably take out the Tri-maf's and maybe a NACH or Fall Guy.
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