Jingerly v1

Gilbod 192

Jingeryy is playing to the theme that the Runner must step lightly, while at the same time, puts the pressure on though the threat of Mushi and Agenda scoring. Make a wrong choice and you're flat-lined.

Not thoroughly tested, and very much looking for feed back on how to make the most deadly and punishing Jinteki deck that pressures Runners into making lethally bad decisions.

Tread gingerly or face quick instant death.

Combos include:

Chum + Komainu

Inazuma + Gyri or Tsurugi or Komaniu

RVSP + Shinobi

Whirpool to top off any of these and a healthy dose of Punitive Counterstrike, Neural EMP and Ronin to just deal damage to passive Runners with Hiro to make sure they're within kill range.

2 comments
4 May 2014 brerlapine

I love the deck but why this identity?

4 May 2014 Gilbod

To put pressure on fast for the Runner. Once they know your running 3-Point Agendas, you can basically make them run your server because they can't risk not.

Then you make sure you have a kill ready there.