The Shape of Anarchy

Koshea 6

This is a deck designed to get pressure right off the get go while also building up a rig that will be devastating later.

The CyberSolutions Mem Chips are the absolute core of this deck, the number you have out determines the suite of programs you have to keep the pressure on the corp. This deck is an MU hog and it can afford to be based on how many of these you have in play.

Getting a Yog on a Dinosaurus is not a requirement for the deck, that's an end game play that can be placed on personal workshops while you have a normal Yog in play and keep pressure up.

Magnum Opus is the key economic driver but it doesn't carry the load on it's own. Modded allows you to get something into play right now quickly and as a surprise while Personal Workshop is designed to let you avoid paying for things you don't need yet. Stick something on on the workshop after drawing it with Quality Time and continue pressuring the corp.

However unlike most Magnum Opus based decks, this one can last for a little while waiting on drawing it naturally, Sahasrara, Personal Workshop and Modded can safely work the beginning of the game if you end up with them and no MO

This deck originally ran 1 each of the full anarch suite of breakers but got Yog.0 out slow and with datasucker counters Inti usually works beautifully so 2 extra Yog's replaced a corroder.

Gordian Blade and Paintbrush will get you in anywhere with enough credits in case you get locked out of centrals to get your datasucker counters.

Paintbrush is a late game card when you've got all of your MU out that let's you Yog through just about anything with a Yogasaurus and Datasuckers counters if needed.

If you end up with no money troubles and waiting on your CyberSolutions, try putting a single replicator in as kind of a hail mary play. If you get it out before your Cybersolutions you are really rolling from that point on.

Escher would be a great card to find room for a 1 of in this deck.

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