I've found that Breaker Bay Grid + Adonis or Eve will net an amazing amount of money early on allowing the easy rezzing of ice.
I got annoyed with HBFA and the later stages of the game because I could not keep the runner out with my weak ice and the constant trashing of my Campaigns.
The traps will help because it will make the runner think twice after encountering one. Hopefully making it easier to score a Mandatory Upgrades.
Hopefully I will be able to use Cerebral Overwriter to first lower the card hand and giving Junebug a higer chance for a flatline with 2-3 advancement tokens.
I've put in Mandatory Upgrades in the hopes that it will confuse the runner since they won't know if it is a trap/agenda. If I do score a Mandatory Upgrades, it will replace the need for a San San Grid.
I'm not sure about the selection of Ice, Ichi has not been that great lately with runners just clicking through the subroutines.
With Bionic + Trap I should be able to fake out an Overwriter or Junebug, getting them to install Clot, allowing me to purge it at the later time.