Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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The Liberated Mind |
Intervention |
Martial Law |
Sovereign Sight |
Down the White Nile |
Council of the Crest |
The Devil and the Dragon |
System Core 2019 |
Downfall |
Uprising |
Magnum Opus Reprint |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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Azma Rising 1.4 (original by Greyfield) | 1 | 0 | 0 |
Why can't I have no kids and three money? | 0 | 0 | 0 |
Include in your page (help) |
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This is the best Corp I’ve played so far testing post-Uprising. It began in GameNET but testing revealed Azmari money is far less contingent, you get it sooner (“It’s my money and I want it now!”) and being able to trim the 7th agenda is great.
Bellona has consistently overperformed and is a serious menace, both as an agenda and as fuel for Punitive Counterstrike (every 5 credits the runner loses is effectively 10 credits savings for a double Punitive). Gold Farmer is very solid taxing even without the profits from GameNET and while I know F2P is not popular I’ve been pleased with it - a 4c tax for a 4c ice is a good rate, and unlike Slot Machine they can’t evade it by going to 0.
It turns out the best way to build decks is embrace fundamentals. Who’d have thought??
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