Kit Paintbrush

daytodave 1224

This is my first attempt to make a deck outside the core set. The idea is to use paintbrush to make most ice into code gates, then walk through it with a dino/personal touch'd yog, or cut with gordian blade. Diesel + Quality Time allows me to get cards I want into my heap, where I can grab them with Clone Chip and Same Old Thing.

All feedback much appreciated.

1 comments
28 Mar 2014 Maximus

Since you are not running scavenge it means you have to install the dino first and then whatever breaker you want to put on it, this gives the corp an early window to score where you don't have any breakers out (or not the one you want) and they have some cheap end the run ice. Especially vs Fast Advance decks you will have a rough time getting set up in time to pressure them enough. You could make early runs with paintbrush and gordian while you wait for the Dino/yog to come out. I also see a bit of a memory issue, since you want magnum + Paintbrush + yog/gordian out ASAP. You will also not be able to run your full rig without drawing into all 3 akamatsus and a dino, which is a thing I would change.

So, here are my suggestions: 1. Run a different fracter. If you don't want to cut influence for corroder, I suggest snowball. A bit less efficient than Battering Ram but still good, especially since you need the reduced MU costs.

  1. Alternatively, replace the Akamatsus with CyberSolution chips. Just so you have some more memory to work with.

  2. Always a good card to have in Kit is Tinkering, maybe you can find room for it. Cut down on the recursion since you already have the full might of shaper with you as far as draw and tutoring goes.

So, those are my two cents. Good luck out there