Edward Kim in "Hacking is Hard, Smash it with a Hammer" v1.1

narcow 204

PPVP Edward Kim, designed to disrupt the corp at multiple levels. Run HQ and break things. Version 1.1, updated based on v1.0 comments.

1 comments
1 Dec 2014 hi_impact

-2 Quest Completed, -1 Emergency Shutdown, -1 Quality Time, -1 Cyber Threat

+3 Notoriety, +2 Day Job or Inject

Just trying to keep the idea together. Your breakers are so flexible, there is no reason to have Cyber Threat or Quest Completed. Notoriety even has a credit to spend with PPVP. I think, and many would agree, that Notoriety is better than Quest Completed. Especially with your breakers. You don't need Notoriety or QC, but you have them and probably want to play them, so I didn't cut them. I don't personally see the reason why you are, but there's no reason why not. Notoriety is good. It closes games, on your terms.

+2 Day Job, because your econ consists of Kati and Sure Gamble. Day Job even costs 2c, so you can save even more with PPVP.

I said Inject as a possibility because Retrieval Run is best when you trash the breaker the turn of the run, because a smart corp will look at cards you discard, more so you if you Anarch. Couple ICE over Archives and you might as well be playing the ICE from the hand.