Argus: Super-ish-modernism

Milk_Jester 87

"If you're the type of Corp player who spends the first turn Icing up both centrals, then maybe layering a second piece of Ice over HQ in the next turn or two... you probably just lost the game. By the time you're trying to push remotes the runner's rig is going to be set up and they'll come for those agendas." - Dave Sutcliffel

"Generally I'll put the first ICE on a central, the next 2 on a remote, and the fourth on the other central (or sometimes the remote depending). Getting hit by Siphon or Indexing turn 1 sucks, but it's hardly game over. Not getting to 5+ points by the time the runner has a full rig, however, is going to be." - Martin Presley

Play super aggressive. Threaten Scorched and build towards it when you can but this deck is all about scoring agendas fast.

Don't worry about protecting R&D and HQ as much as getting your scoring remote setup. Be brave and it (mostly) pays off.

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