Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Pre-rotation decklist |
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Core Set |
What Lies Ahead |
Trace Amount |
Cyber Exodus |
Humanity's Shadow |
Future Proof |
Creation and Control |
True Colors |
Fear and Loathing |
Honor and Profit |
Up and Over |
Chrome City |
Old Hollywood |
Card draw simulator |
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Davinci Sauce Surprise! | 2 | 0 | 0 |
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This deck did OK over a swiss & cut at the Reading Store Championship. I actually got mainly carried by my corp deck though this deck definitely got me out of some scrapes by being unpredictable.
It essentially tried to burst to a position where it could remote lock reasonably well and force the corp to have to advance any agendas they want to score. This certainly made some corps uncomfortable. It slowed an Argus rush deck down on the day to steal me a victory in the Swiss, slowed down a SYNC deck to make the R&D runs give me something (though i did have a prevailing wind), and slowed down the insta speed of an NEH in the cut (though, again, I did have prevailing wind in my favour).
Overall I am going to drop this deck for now. The difficulty is in balancing both the ability to get into a remote long term (Quest Completed has done a surprising amount of work here, as has Escher) with the need to deal with the rushing style I think is becoming more common.
My losses came once against a kill, once against a trap deck (which I deliberately chose to not have any answer for except to try and R&D lock), and once against a rushing HB. I could easily have lost the games that I won as well.
Publishing largely because when I made it to the cut as 8th it played a highly flourishing game against the top seed. It lost but did so in style using both the Quest Completed and the Escher for agenda steals. My opponent was succesful in scoring out too quickly for me, again.
I also think it is worth publishing failures, as it can inform future decisions.
The biggest problem I feel was that, ultimately, this deck depended too much on too many preconditions to feel in control:
1 - The Source in play 2- The ability to work around the Source's limitations (Film Critic or a backup Source in hand) 3 - Opus economy 4- The ability to reliably hit the remote
I often had 3 but not the fourth, and playing around that became difficult. In places where I have had all 4 then that it is a horrible position for the corp to find itself in. The people I play against were mostly able to rush before this boardstate could take effect.
That said there was enough there to get me over the line when the variance went its way a little. A lot of these cards are obviously good cards but I'd make a special mention to:
1 - Test Run into Femme. Not to be underestimated against someone rushing behind 1 Ice.
2- Snowball. Actually massively underrated in my opinion. It is obviously worse than Corroder, but it actually fits a deckslot fine. Criminals would kill for something like Snowball in faction, especially if it was in what is meant to be their "weak" breaker slot.
3- Film Critic. Part of the reason this deck has had its successes in training is because this card, though largely there to protect the Source, has a lot of merit in and of itself. It makes Midseasons Decks sad, it makes Argus sad, it makes anything running Future Perfect sad.
2 comments |
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23 Mar 2016
Cliquil
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For those interested I am back experimenting with the Source out of the classic Hayley FanSite/Artist Colony set up. A genuine Source surprise can be a great key moment in a game.