Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Fourth Rotation |
Here is my thoughts for how to use that new Shark Ice, Hakarl 1.0. I just need to add 3x of Hakarl. I thought the unrez effect would work well on campaigns, which would work well with Ad Blitz. More money means Fast Advance, which means Biotic Labor and SanSan City Grid.
This is just a thought experiment. Thoughts? Advice? Improvements? Just trash it because it won't work? Is Hedge Fund a crutch?
0 comments |
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