Cheap Mills

primeape 143

The concept is you don't care so much what your viruses do, you just want them cheap, so you get a credit for installing on scherzade, you mill a card, then you pawn it the following turn for 3 credits. I've never played with multiple deep thoughts or Gorman drips also so this is really an experiment, trying out the viruses I don't usually use and the Econ engine Scheherazade which I usually drop for either cyber feeder or sahasrara. Deep thought in particular could work well, either allowing selective milling, or forcing virus purges.

Played about 5 games with it, pretty effective at milling, definitely some weaknesses but overall the rapid milling was able to create some openings and it did pretty well. The major angle of attack, is always that you can very cheaply/free drop multiple viruses in one turn, often very early in the game.

It had some significant weaknesses, for instance early etr is often permanent etr. In one game quandary on r&d and quandary on hq was enough to keep me out all game, since I never drew a parasite. Economy seems good, especially once aesop's gets rolling, some early breakers need to be added, and also djinn needs to find its way back in. Surge didn't feel like it pulled its weight, it's nice, but stimhack would have been better in most of the situations I faced. Also I hit an aggressive secretary in one game with 5 programs on Scheherazade...

I was pretty impressed with the cheap viruses, Scheherazade, wyldsidee and aesops. Once they get rolling you get a lot of benefit. I have a few ideas on how to explore this idea further and would be interested in hearing about any one else's thoughts on this style of aggressive milling noise deck.

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